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« on: January 14, 2012, 09:19:55 pm »
DF uses a GUI. Even in Text Mode, it uses a GUI. The GUI is made up of text, but it is graphical. It uses text to create pictures for you to look at. There is a menubar to tell you what buttons to press, which is a GUI. There is a map, which is a GUI. The only way to play DF without a GUI would be to turn the monitor off and... I don't know, use sound effects?
No GUI would indicate a text adventure. Or perhaps input without output, or output only in terms of a raw data dump saved to a file which you'd read separately.
Now, if the question is "Has anyone played DF without a tileset?" then the answer is yes, there are many people here who even prefer it that way. I myself prefer it for Adventure Mode, since tilesets are usually not optimized for adventure mode and things can look wonky on the travel maps, but find tilesets useful for dwarf mode. And yes, you can play DF in Curses mode, with actual text being printed to the screen instead of utilizing bitmaps of text.
But that's besides my point. Even in pure ASCII mode, there's a GUI. His original question was nearly meaningless, and I honestly could not figure out how you could even conceptualize DF without a GUI. The GUI is the O part of DF's I/O interface.