Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Vince

Pages: [1] 2 3 ... 14
1
I like Mephs variant best.
I still mistake yours with walls, Mike, it's those hard lines.

Of course, if both get implemented, everyone would be happy.
Also this will be modable as well, right?

2
Business is slow on the project forum for now, so I wanted to check your opinions on this solution:



WARNING, as the text says, this is not something currently being considered for DF by Tarn, it's a solution I'd like to propose.

The main problem I have with this is that it still looks like walls to me.
Yes, the perspective wouldn't make sense, but my brain still screams "walls".

That is correct! Thanks Meph and Japa


That looks a LOT better.
I wonder how it would look combined with Mephs tiles.
Those were the best in my opinion, since they look more natural and provide a better stylistic contrast to the angular fort.


<snip>

I see what you mean and thought a bit about it.
What about this, that would add a slight curve:

3
DF Modding / Re: [PRINT_MODE:SHADER]
« on: June 20, 2013, 03:08:14 pm »
Oh, that looks nice.

4
Tilesets and Graphics / Re: Ironhand's Graphics Set (OOPS)
« on: April 07, 2011, 04:58:39 pm »
Ironhand, you still have the old link in your signature by the way. :)

5
Anyways, progress!  I only have the transition tiles left.  Not really happy with the pillar tile, though.  Any suggestions?


I love the clear and "runed temple walls" and D&D-ish look. Although I dislike those crenelation gaps.
Very nice! And I like the pillar.

Now I wish you could have several floor types in DF, so you can alternate between several styles (yours and Ironhand's) and thus tilesets. :D

6
Oh oh, new walls? :D
Anyone mind posting a screenshot? I'm at work right now with no access to DF.

<Also posting to follow>

Hope the image isnt too large..
Edit: Image quality better now (though much bigger file size :/ ) Thanks for the tips Japa!

Wow, that's gorgeous! Can someone post a screenshot with non-diagonal walls, please? I'd like to see that.
(Yes, I'm one of the few that can't really stand the tiny bits of floor on the "wrong" side of the wall. ;D )

7

Nice!
I wonder how this would look without the black outline of the walls.

8

Square is definitively better.
I love this!
About the engraved floor: The detail is a bit too much, like already said.
Maybe if only the jointings get "engraved" (red/white/.... instead of default dark gray)? I know this doesn't make sense, but it could look better and would be more distinguishable.

9

What do you guys think of having flat floors?
These smoothed floors look a bit too bland.
I second that. The rest is superb!

10
Notice the crate/"barrel"/%-tile in the stonewall next to the coffin, down in the middle. It's misaligned, too.

11
Because if the numbers are replaced by swirls and you don't use TTFonts, you cant read numbers in text.
And the swirls with numbers in them (posted somewhere earlier) were not that pretty.

12
Okay, guys, here's a quick temporary fix for the critter issue:
In raw/graphics/graphics_critters.txt, it says [PAGE_DIM:25:20].
It should say [PAGE_DIM:29:20]

Change that one number and you'll be all set.

I'd post that on the frontpage and in the filebase, too! :)
Also, I found a small bug: When you select something (e.g. the unit menu) the selected item is black on black.

13

Is it different from the screenshot a few pages back? Some things there are... well, just not text :P. So I decided to play the ASCII version for once, after playing Phoebius for a while.

EDIT: This is the pic I meant:
Spoiler (click to show/hide)
I know you can read it but I like reading my dwarves thought without getting a headache

It's only very few pages that look like this, by the way!
Most of them look like the headline in your screenshot.

14
I only slap babies.

(If you don't get the reference, I suppose that might be rather disconcerting.)

I have the reference right in my sig, so no worries! :D

15
You've got popular chickens, Ironhand.

He's popular with chicks! Ahahaha! Hahaha! Haha... Ohgodpleaseslapme.

Pages: [1] 2 3 ... 14