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Messages - Myroc

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631
Okay, as much as I'd like to continue this line of conversation, I will not, mainly because I can remember having this exact topic discussed at least once or twice at an earlier point and any further discussion would likely not change a thing. Yes we know you have problems and you go on the internet to get social interaction because you can not get real life friends because either A They don't like you or B You don't like them yadda yadda yadda. Which is actually okay, hell, I'd probably do the same if I was in the same situation as you. After a while though your obsession of the community gets kinda irritating, to be frank.

So let's rerail this topic onto its original subject. Or atleast what little there is of it.

632
And now look at all the free time you have to spend on more important stuff! :P

633
General Discussion / Re: Little ultimate-evil related problem.
« on: October 27, 2010, 01:05:48 pm »
Are we having some kind of evil party here? I should really look into some schoolwork, but i'm PROCRASTINATING!

Bwa ha ha ha ha! >:D
*cough*

634
I stopped keeping track of the Happy/Sad threads a long time ago. I mean jegus you look away for a moment, then when you look back BAM 500 new pages. Gets really frustrating after a while.

This thread does seem kinda... unnecessary. I doubt this will ever serve its original intention. Not to say it's not a bad idea, but in my opinion, it's just not needed.

635
General Discussion / Re: MSPA: THE INTERNET CAN'T HANDLE ME
« on: October 27, 2010, 11:50:45 am »
I think most of the readers in here have it, although last time I checked no one was using it.

636
General Discussion / Re: Little ultimate-evil related problem.
« on: October 27, 2010, 11:50:02 am »
Yeah, big freaking energy beams in all their glory, but the novelty kinda wears out after a while (I should know).

Sometimes simple is just better. Like the aforementioned kick.

Or flamethrowers. You can never go wrong with flamethrowers.

637
General Discussion / Re: MSPA: THE INTERNET CAN'T HANDLE ME
« on: October 27, 2010, 09:35:31 am »
Spoiler: Disgaea Crossover (click to show/hide)
Oh hell yes.

638
General Discussion / Re: Little ultimate-evil related problem.
« on: October 27, 2010, 09:18:43 am »
Jeez, this is even more annoying than when Myroc was barking up the lol im evil tree
I never even thought that was possible.

Technically I'm still barking up the lol im evil tree. I've just been kinda lazy and chill about it.

639
General Discussion / Re: MSPA: THE INTERNET CAN'T HANDLE ME
« on: October 26, 2010, 04:07:41 pm »
And now I will have Spider's Claw stuck in my head the rest of the day. Probably the rest of the days in the week.

Actually, let's just say all the days. All of them.

640
General Discussion / Re: Little ultimate-evil related problem.
« on: October 26, 2010, 03:37:48 pm »
Embrace it.

641
Other Games / Re: Civilization V
« on: October 26, 2010, 02:01:56 pm »
Free DLC with mongols is out now.

They seem like a very interesting civ, atleast for the warlords out there. +30% attack bonus vs. city-states and their units and +1 movement for horse units. Yes, this means that their horsemen move 5 tiles per turn. Not only that, but their Keshik Unique Unit is just as fast (normal knights only have 3 tiles per turn), gains experience at twice the rate, and generates great generals twice as quickly. Oh, speaking of which, their other unique unit, the Khan, a Great General replacement. Not only does it also have a movement of 5 freaking tiles per turn, but it also acts as a medic. Twice. Yes, it heals each unit next to it 2 hit points per turn and also has the speed to actually catch up with their hyper horsemen, and generates twice as fast in the medieval era, not to mention you can get one easily by simply picking Warrior Code down the Honor Social Policy tree.

I'm probably going to have some fun with them later on.

Edit: I just noticed. Keshiks are ranged. While this does change their tactics a bit, this might just make them more powerful, and far more better than the Camel Archer. Granted, Camel Archer has a 2 point stronger ranged attack. And that's it. Bar perhaps a slight advantage in melee combat the Keshik is superior in pretty much every way. Imagine moving up a Keshik to a city, firing, then retreating beyond city bombardment and pikeman retaliation, leaving room for another one to do the same, which can then be followed by as many Keshiks as you could fit there. Oh, and if they get close enough to actually attack one? By then they will probably be wounded from all your ranged attacks and the Keshiks may actually have a chance to survive. And if they do, they get healed up in a turn or two by their Khans.

642
General Discussion / Re: MSPA: There is always a 'U'pdate!
« on: October 26, 2010, 10:40:15 am »
Theory: The unfinished page will be finished when someone probably Dave travels back in time to do the things that the page entails. Or is going to entail. Or-

As is the matter with all time travel, the worst problem is the grammar.
This was a perfectly valid theory and I dare you all to say anything else.

Still an awesome flash though.

643
I'll have a shot at it, if it isn't too late to sign up.

644
General Discussion / Re: MSPA: There is always a 'U'pdate!
« on: October 25, 2010, 02:32:49 pm »
Theory: The unfinished page will be finished when someone probably Dave travels back in time to do the things that the page entails. Or is going to entail. Or-

As is the matter with all time travel, the worst problem is the grammar.

645
Other Games / Re: Minecraft: Like Infiniminer but in Java and in Alpha
« on: October 24, 2010, 01:26:39 pm »
Oh hell yes.

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