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DF Dwarf Mode Discussion / Re: Undergrotto: An experiment in terraforming (image-heavy)
« on: March 12, 2010, 01:19:21 pm »
That is some amazing architecture. Well done. Probably the most artistic megastructure I've seen.
April 23, 2024: Dwarf Fortress 50.13 has been released.
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I have used the stock page to forbid all stone except bauxite and I placed some bauxite near the shop.I assume the shop is not made from bauxite. You have therefore forbidden the stone used to make the mason's shop, which makes it unusable. Unforbid the stone the shop is made from.
I have a conveyor belt mechanism in Pagedslipped made from repeating bridges. It's actually arranged as a series of sawtooth wells, each of which is a flat space 3 tiles long, followed by 4 rising steps, then a 4 tile fall to the next well. All spaces are covered in retracting bridges, driven by a repeater. The side view cutaway looks something like this:I thought bridges flung items randomly, not in the direction the bridge raised. In that case the items would be equally likely to go backwards, or hit some dwarf throwing other items in.The thing is, if you keep pushing the items in one end and taking them off the other end - the net effect of random ebb and flow will still be stuff going the way you want it to go.
1/2 the time it goes to the right. If it goes to the left, it gets pushed back in. If it goes (fare enough) to the right you remove it from the system. Net result: stuff goes to the right.
......_......_......_......_......_......_......_......_
....._X....._X....._X....._X....._X....._X....._X....._X
...._XX...._XX...._XX...._XX...._XX...._XX...._XX...._XX
..._XXX..._XXX..._XXX..._XXX..._XXX..._XXX..._XXX..._XXX
___XXXX___XXXX___XXXX___XXXX___XXXX___XXXX___XXXX___XXXX
(and now, for something completely different)Ten Z-levels seems to be always fatal. Nine Z-levels is usually fatal, but sometimes leaves an orc alive with major injuries.
I was wondering how many z-levels would be fatal/mortally wounding to an average orc. This is rather important since it's my only means of dealing with the current seige. I have 4 levels carved out under a retracting bridge as of now.
Could the bottom level of walls be made indestructible, through cheating, and have all walls above survive the "cave-in"?Cave-ins don't work that way - falling objects fall as separate blocks, not as continuous structures. Constructed walls and floors deconstruct into the materials they were made from. If you have lava you could cast an obsidian tower and drop it, but any floors will be destroyed, and walls may split apart and leave gaps.
Well, if you have magma and sand, just use magma glass furnaces and you have an infinite amount of green glass.This. Pagedslipped is built from over 47,000 blocks of green glass, which came from several dozen magma-fueled glass furnaces set to collect glass and produce green glass blocks. At least a third of my population are legendary glassmakers. Glass megastructures are pretty easy when you have magma and patience.