Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Opirian

Pages: 1 ... 8 9 [10] 11 12 ... 21
136
I believe I've caught up for now. I'm going to take a minor break and finish up on the Lego blueprint for the next few days. I'll try to update during the weekend again (Lego, otherwise will be ASAP per deck). Until things calm down again, it might have to be that way for awhile.

Got another report up:


Here it is:
Spoiler (click to show/hide)

BTW, Olin Authorbridged is not one that exists within my fort.


Olin?

137
DF Dwarf Mode Discussion / Re: Dwarven Trail
« on: June 21, 2009, 03:19:00 pm »
http://www.miumu.com/dwarventrail/index.php?sid=7738a327133237d7614ebb9241c6fd3e&mforum=dwarventrail

Thats the link to the forums I am currently using as the comics site >.>

I would prefer if everyone signed up with the same name they use on this forum as that would help in identifying people XD

138
i think he means as in something drawn, as apposed to using already-in-existance graphics.

it has the advantage of making characters have personality, and you can show what exactly they are doing with image rather than text

ya, but I can't draw to save my life.

139
I like the comic so far. However, I firmly believe it would be even better if it wasn't a sprite comic, but rather an image comic.
What do you mean by image comic?

140
Be happy!!
Don't worry?

oh a little note is im setting up a forum for the comic that will also act as the comic's website "yay"

141
I've enjoyed your work so far, but re: getting comments.. Speaking from experience here, do stuff like this on the Internet because you enjoy it, not because you get comments. Most folks are just gonna be lurkers. (If you ever do set up your own site, be sure and install a hit-counter!)
ya I know, but comments make me happy >.>

142
I'm loving it dude, keep up the great work. It'd be kind of cool to have an actual story that's somewhat easy to follow.
Thanks, and I'll try to keep a storyline >.>
I'm very good at going on tangents.

143
DF Dwarf Mode Discussion / Re: Dwarven Trail (10 is up)
« on: June 20, 2009, 01:22:51 am »
Bump

144
DF Dwarf Mode Discussion / Re: Dwarf Fortress DS?
« on: June 18, 2009, 01:53:05 am »
Let's not bring platform bias into this, I've outgrown that. I'm trying to look at things from a purely technical angle. Let's face it, DF on the run with platform that fits in your pocket would be mighty handy.
It'd be like bringing drugs with you every where you go... you just can't put DF down so easily

145
Inevitably this has been suggested many many times before, but I can't find the answer myself - why is Dwarf Fortress still an obscure, free, indie game developed mostly by one man through donations?

Because:
Toady believes in free games.
Toady has a vision, and is doing it the way he wants to. He has, essentially, gone fey.

And, frankly, would YOU shell out $10 for a game that looks like crap, has a learning curve like a brick wall, that demands you actually LISTENED in Geograpy lessons, and is so bewilderingly confusing you need to constantly check the wiki AND the forum just to make sense of what you're seeing?
(Because, let's face it, this game is horrendous to beginners.)

I sure as hell wouldn't. But it's free to pick up, so I figured I'd give it a shot. And, after giving up, putting it down for a few months, then coming back and having a good crack at it, I fell in love with it. I would pay full retail for it. And I intend to donate that much, as soon as I can actually afford to.
And if it ever does come out as a non-free retail game, I'd buy it, if only for the goddamn manual.
Oh dear Armok, how big would that thing be.

I do like the comparison to the mona lisa

But simply put the man has decided to go at it alone, the core is his. The mods belong to their respective owners.
Each works alone (ok maybe a small group here or there I don't know) and adds their own flavor, their own experience, their own brand of fun.

146
DF Dwarf Mode Discussion / Re: Dwarven Trail (9 is up)
« on: June 18, 2009, 12:52:35 am »
ah, number three is me. glad i got onto the runner up list though!  ;D the winner i think deserves it though, i love it

though you better put up another caption competition one soon so i can try again :P
Well I'll take your word on it =P

Hmmm heres an idea, how bout every comic from here on out that ends in 0 (20,30,40,50, ect)
is a caption competition?

and I hope some day that I can actually give prizes to the winner/runners up.

147
DF Dwarf Mode Discussion / Re: Dwarven Trail (9 is up)
« on: June 18, 2009, 12:31:37 am »
#9 is up and with the winners name written into the scene below his caption! congrats Mephansteras!

I liked his caption the best and it fit quite well, and we had several runners up.

1st: Albedo
Spoiler (click to show/hide)
2nd: SimRobert2001
Spoiler (click to show/hide)
and 3rd: ousire
Spoiler (click to show/hide)

148
DF Dwarf Mode Discussion / Re: Dwarven Trail (Reader Input Comic Up)
« on: June 17, 2009, 06:26:50 pm »
Well, if any of the submissions that you really like need barrels you could always add them.
and there he goes thinking again, good idea.

149
DF Dwarf Mode Discussion / Re: Dwarven Trail (Reader Input Comic Up)
« on: June 17, 2009, 05:15:34 pm »
Ah my bad, I should've placed barrels in the room too >.>

150
DF Dwarf Mode Discussion / Re: Dwarven Trail (Reader Input Comic Up)
« on: June 17, 2009, 03:41:38 pm »
Well I think I can declare the caption contest as closed, there are a lot of good ones, now I just need to decide on one =P

The most appropriate and the funniest wins. And by appropriate I mean that it fits the fact they just arrived at the fort. It should be up later today... or maybe within the hour

Pages: 1 ... 8 9 [10] 11 12 ... 21