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Messages - RAM

Pages: 1 ... 967 968 [969] 970 971 ... 1035
14521
Forum Games and Roleplaying / Re: Monster Defence!
« on: September 01, 2009, 09:59:42 pm »
Aaaaaargh, Kashyyk is turning!!!

14522
Although in space empires V constructed worlds occupy multiple spaces, so defending them with planet-based defences is easy because they can hold a vast number and can use them anywhere, but defending them with ships or bases is actually quite difficult and pretty much impractical. So long-range defence against blockades relies almost exclusively on fighters...

14523
I announce the presence of the goblin ship, then I tie a rope to Captain Farceface, climb to the Fugly Duckling's Crow's nest, pull up the captain, and continue lookout duty while enjoying some traditional elven battlefield rations. I offer the drumstick to Ragnarok...
As much as I would like to join in on the looting spree attacks are most likely to occur shortly after a battle from military ships patrolling the trade lines and possibly even shadowing trade vessels...

14524
Sensei Asked a couple of posts back, you might want to give them 24-hours to express an interest, but I think that the way it works is that whoever calls dibs first gets to run with it. I think the most recent save is linked to here.

14525
An awesome death is better than no awesome at all!

14526
General Discussion / Re: Atheists
« on: September 01, 2009, 07:57:40 am »
I don't particularly value the fact that the world has effective soldiers in it. Having an imbalance of soldiers is almost certainly worse, but if we managed a world without excessive obedience we might find soldiers to be impractical...

14527
Roll To Dodge / Re: ARRRRRR T D! Turn Twelve! The Thirty-Second Flavor!
« on: September 01, 2009, 07:52:30 am »
Will that use up my whole turn or can I do some more stuff?

14528
*sighs* This fortress has gotten the better of me, someone else should have a go while I plan it out in advance...

I did achieve the following however:

please put these in the 'DF Traps and Attractions\raw\objects' directory.

Spoiler: creature_standard.bak (click to show/hide)

Spoiler: creature_standard.sup (click to show/hide)
double check creature_standard.bak
Spoiler: super.bat (click to show/hide)

Spoiler: standard.bat (click to show/hide)
And if you want an artefact setting
   [CHILD:12][BABY:1][MULTIPLE_LITTER_RARE]
to
   [CHILD:12][BABY:1]
   [liTTERSIZE:20:20]
might work, but I haven't tested it.

Also note that replacing the relevant section of DF Traps and Attractions\data\init\init.txt with the following might help too...
Spoiler (click to show/hide)

14529
vvv.voRrRld_dominazon.zey_zed_I_vaz_mad!

Ve get ze exztended exztenzonz ven ve not deztRrRoy ze vorld zat time...

14530
ov DEAZ!

14531
General Discussion / Re: Atheists
« on: September 01, 2009, 06:54:37 am »
The religion could be used to give the same orders...

14532
I vill zuppoRrRt ze building ov ze RrRezearch vazility und ze 'iRrRing ov ze zcientiztz to develop ze death RrRayz!

14533
Forum Games and Roleplaying / Re: You are BANNED.
« on: September 01, 2009, 06:30:45 am »
Banned for gyrating in public!

14534
You may addRrRezz me az DoktoRrR Imvamouz. I shall be invezting in youRrR oRrRganizacion zo az to ztop ze alience from CONQUERING ZE VORLD!!! ahem, I shall be RrRequiRrRng zome ov youRrR RrReazeaRrRch to be making ze... happy zings voRrR ze childRrRenz!

Spoiler (click to show/hide)

14535
I forget, is it a good idea for all your rookies to carry a primed hand grenade at all times?

Wait, what? Are where did all this RP come from all of a sudden?

Pages: 1 ... 967 968 [969] 970 971 ... 1035