766
DF Gameplay Questions / Re: Flood out of nowhere
« on: May 15, 2009, 03:20:20 pm »
You forgot about water pressure, check the wiki.
April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
I've been trying to make a booze trap.The barrels exploding won't harm anything.
Imagne a corridor, four tiles wide. Halfway down the length of the corridor will be tile-by-tile nooks carved out of the walls.
The edges of the corridors will be filled with rows of barrels of booze (I plan to make a stockpile of booze, then forbid it when it fills up).
Inside the nooks will be built cages, containing fire imps. These cages will be mechanically linked to levers.
When the invaders enter the corridor, the lever will be pulled, the cages will open, and the fire imps will attack the invaders. In doing so -- if my understanding of dwarf fortress physics is correct -- the booze will ignite in a chain reaction.
Right now I'm a long way off -- I don't even have any fire imps captured. If anyone reads this and notices a problem with my plan (ie, do exploding barrels ignite other barrels?), let me know, ok?