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Messages - cerapa

Pages: 1 ... 219 220 [221] 222 223 ... 235
3301
DF General Discussion / Re: Best typo ever
« on: July 27, 2009, 12:46:41 pm »

Found another one.

It seems the creator doesnt like to write crap.

3302
DF General Discussion / Re: [PAINT] A dwarf has awakened.
« on: July 27, 2009, 07:33:50 am »
Urist: My wife and children are all dead! All my friends are rotting and my cats are burning! Oooooh, what a pretty waterfall! Life is nice.

3303
Other Games / Re: C&C 4, yes, its true
« on: July 27, 2009, 07:26:59 am »
The tiberium was supposed to have taken some kind of last form. This might cause accelerated spreading.

I think the last good C&C was tiberian sun. The base building in tiberium wars was lacking in my opinion.

3304
Other Games / Re: C&C 4, yes, its true
« on: July 27, 2009, 03:20:26 am »
To be honest they had a fairly good reason for doing the mobile conyards. It was because after a few weeks of an RTS being out, there is only ever ONE base tactic that'll give you a win in a game, they say that this way it'll be alot more fair for everyone.
Thats like fixing a problem with a gun being overpowered in a shooter by giving everyone the gun from the start.

3305
Other Games / Re: Borderlands
« on: July 27, 2009, 03:08:29 am »
I wonder how character progression is going to work since there are four preset characters.  Will you pick a character at the beginning of a multiplayer session and it'll save that character for other sessions, but if you play another session later as a different character you'll be at level 1?

Or will all the characters be saved as one?  That doesn't seem likely.
I think you can make any number of characters.

These are all persistent and you can play with each in multiplayer and singleplayer.

3306
Other Games / Re: C&C 4, yes, its true
« on: July 26, 2009, 03:19:59 pm »
This looks awfully like C&C3, just with some stuff added on.

I would settle for an exact clone of tiberian sun, just with the story. I aint buying anything until it has at least the features tiberian sun had.

3307
DF Dwarf Mode Discussion / Re: Bling?
« on: July 26, 2009, 03:12:38 pm »
You gotta do this to all the bolts too. Everyone who escapes alive and with some arrows stuck to them would be rich!

Your armours got jewels that got jewels that got jewels that got jewels that got jewels that got jewels.
This is true bling.

3308
DF Gameplay Questions / Re: Preventing the exseedus
« on: July 24, 2009, 02:11:15 pm »
Why do you have hauling enabled for non-haulers?

3309
[CAVEINS:OFF]

Next topic. :D
You missed the topic. This is about having to dig smaller than 7x7 areas in the 2d version and still not digging them out, regardless of the differences of the 2d version and 3d version.

3310
DF Dwarf Mode Discussion / Re: Aquifer piercing
« on: July 24, 2009, 05:23:36 am »
You can use a cave in.

3311
Other Games / Re: Miner Wars
« on: July 22, 2009, 05:06:55 am »
Space-peace militants? Wut?

Looks good. So, you can just blow a hole in an asteroid if you begin to crash.

3312
Heh.

And you cant cause cave ins like that anymore.

3313
DF Gameplay Questions / Re: Saving barrels for booze?
« on: July 19, 2009, 09:01:56 am »
You can make seperate booze and food stockpiles.

3314
DF Suggestions / Re: More Grudge Stuff?
« on: July 18, 2009, 04:01:43 pm »
Yay! Tantrum spirals from idling dwarves!

Sounds like fun. I support this.

3315
Sounds like half-life for some reason.

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