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DF Modding / Re: DFHack 0.5.10
« on: March 29, 2011, 01:23:32 pm »Nooo... ...ooooooThis is the case when third party utilities just adds some unpredictable FUN.
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Nooo... ...ooooooThis is the case when third party utilities just adds some unpredictable FUN.
I'm just wondering, I ran reveal and closed the window without unrevealing, and now... if I reveal and unreveal I can't unreveal... so I'm stuck revealed?Yes.
.24 doesn't improve anything in gameplay, so i'm staying on .23Peterix thank you. Now i can play .23 with full force. ;-)dang toady just came out with .24
Till this moment there were only soil-layer fortress for 10 years. ;-)
best wait for .38 comes out before updating.
They can if there are nest boxes in the pasture.Thank you, Captain O. ;-)
so if the birds are hanging out in the pastures areasa can they still lay eggs?No.
Nope. I meant for all of us foreigners whose native language differs from english.Its time to have a little pity for those whose word kung-fu is weak.
you mean this?
much better, by the way. thanks, rumrusher, nice finds
Its time to have a little pity for those whose word kung-fu is weak.okay here's a few things about this.
one you save swapping is safer than arena swapping well safer that there less screwing up and getting every one killed still chance of crash because of.
two do not try to swap to fort mode out of a abandon area causes a crash, not only that abandoning there kills the adventurer.
three make sure to remove designation on everything or the men will go around trying to smooth sand or dig through the already dug walls.
four remember the adventurer/leader of the group and protect him/her so that if the site goes south you can just saveswap to adventure mode Pull the doomsday lever and walk over to the emergency fort until you feel save enough to reclaim.
five if you have a noble take time to design a death trap and pick up my CarryEX addon to Dfusion nothing says FUN than dragging the purple plump stuffer(and his/her family) and dropping him/her(and their family) into a spike pit or a lair of capturedGoblins, Bandits,Zombie Goblins and Bandits.
your wording is... confusing...
actually, there's supposed to be a space after >, and a .txt is useful at the end.No spaces neccessary, it works as is.
Does prospector saves the minerals/values on a txt file somewhere? Or can you copy the txt in the box you get if you run it? i see a lot of people pasting their prospector result on the forum I don;t think they just typed it all down...
soo basically still no dwarf healing then ;(?
It's the muscle that's causing it. You'll need to wait for those to heal. I'm not sure if they actually heal, though. You could try boosting the heal rate in the raws.
EDIT: My bad, there's now raw entry for ligaments. There is one for sideburns, however... I don't know.
When shearing was announced, we discussed it in Fort Mode forums. Look up something like "shearing their own skin and bones" or such. We determined that dwarves could shear their beards or hair, and produce wool.If they could shear themselves for bacon we'd get a self-sustaining race.