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DF Gameplay Questions / Sufrace engraving strategy options?
« on: October 13, 2009, 02:19:57 am »
I embarked with plan on making surface 'town'. So far so good.
Except ... I would like engraved dining hall. Luckily, stone boulders are on surface and they can be smoothed, but found out another thing:
Some tiles also had stone pebbles, but those tiles got converted to normal, smoothable stone tile by constructing and deconstructing floor tile. I would consider this bug (althou it is nice as feature too ...)
Do i have some other, non obvious, ways, to get more smoothable/smoothed tiles on surface area? My hall has for enough tiles for about ten quality engravings, but they are fairly randomly placed and thus severelly lack in symmetry department.
(ps: it is incredible that you can have legendary engraver without ever having to dig ...)
Except ... I would like engraved dining hall. Luckily, stone boulders are on surface and they can be smoothed, but found out another thing:
Some tiles also had stone pebbles, but those tiles got converted to normal, smoothable stone tile by constructing and deconstructing floor tile. I would consider this bug (althou it is nice as feature too ...)
Do i have some other, non obvious, ways, to get more smoothable/smoothed tiles on surface area? My hall has for enough tiles for about ten quality engravings, but they are fairly randomly placed and thus severelly lack in symmetry department.
(ps: it is incredible that you can have legendary engraver without ever having to dig ...)