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DF Suggestions / Re: "Squeamish mode"?
« on: February 12, 2010, 08:56:31 am »I don't see how it would benefit if Toady One worked on something which would remove the last years of his work.
Well, that is a bit dramatic, but kind of right.
... need to build straw men ...
(does this relate to "pansy elf mode"?) Anyway ...
There is not need to be so passive-aggresive. People take this kind of stuff personally.
Fact is that you need to address one thing:
* Is violence problem at all?
Because I do not recall anyone being outraged by violence in this game. I do not recall any thread where someone claims he is disgusted by what happens in DF.
So of course, people will come to assumption that you personally have problems with violence and want to turn it down.
Or - and this is way worse, and i think it earned you Architects attention - will consider you Self Appointed Moral Guardian. People really, really hate people who take something that is not problem and turn it to problem just in case someone might find it offensive in future. Think of those strawmans as well eraned. Basically, you are acting on behalf of silent group that might not even exist. This reminds me of people who go ahead and, say, change all references of "christmass" to "winter holiday" even if they were not offended themselves, did not know anyone that cares about it and just thought they are helping ... someone.
Your edge seems to be to help DF market to "squeamish" people. I do have to ask: Do you know anyone who was turned off by that violence?
While we are talking about "squeamish" mode, i frankly find social aspects to be much more harsher and upseting. Dwarves getting to depresed that they stop doing everything, including eating and just starve to death. Suicides. Children loosing mothers and mothers loosing children. Making totems and crafts out of skulls/bones of sentient beings. Hamerer killing people for not making glass goblet on map which has no sand. Dwarves bedridden and in coma for rest of their life that live in pain. This is what makes game twisted. Graphic violence is easily ignorable.
Edit: ----
Yep, I find that uspetting and kind of put-off (in good way, it is motivation to keep dwarves happy and safe), still, yeah, it upsets me, anyone is free to call me personally out on being weeine who cant handle his dwarves suffering

Oh, one thing: You can easily turn down majority of gruesome gameplay by disabling invaders, this is not so straightforward for stuff like suicides.