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Messages - mattie2009

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196
Other Games / Re: Endless Space
« on: May 15, 2012, 06:47:35 am »
Will this be mac compat?
It's a steam game, as far as I can tell.
So if you can get steam on mac, then yes. Probably.

197
Other Games / Re: Economies of Scale *Free Browser Game*
« on: May 14, 2012, 05:21:04 am »
Everyone got $10mil from admin kindness due to a script error.
Go wild, folks.

198
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 14, 2012, 03:50:42 am »
Anyhow. My biggest worry is the gameplay because Terraria's gameplay was... sorta, kinda, actually bad (or at least it didn't improve the game). I am worried it will follow suit.
Quote
I HOPE Starbound doesn't take a page from Terraria in terms of gameplay... but here is the thing... I think they will. I honestly think the gameplay is going to be heavily influenced by Terraria.
Quote
There is so much room Terraria could have been improved on. Yet just like WoW we are going to get what I shall call a Genre Stagnator.

I agree here. Terarria's gameplay was incredibly simple, to a disappointing level.

My main problem was the "you take damage when you bump into enemies, they take damage when they bump into your weapon" simple combat system. For a game that was supposed to have deeper combat than Minecraft, it sure had some pretty simplistic combat. Thankfully definitely getting improved somewhat in Starbound with attack frames/animations and deeper combat.

Hopefully there'll be things like enemies with attack patterns and weak spots (especially bosses), weapons that are more complex than "point at enemy and hold left click", an even variety of weapons throughout the game (it was impossible to use only certain weapon types from the beginning to the end of Terraria), complex and strategic defensive options (more than just passive armor bonuses, shields are looking like this).

I'm looking forward to the game, but I hope it isn't Terraria + More (Randomized) Worlds.
Well, considering the updated lighting engine and director mode, it'll be a lot easier to do crazy things. Hell, nighttime is actively dark as shit, if the forest biome demo was anything to go by. That should be good to witness.

199
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 13, 2012, 05:19:24 pm »
My mind is currently full of stars, please try again later.

200
Other Games / Re: Economies of Scale *Free Browser Game*
« on: May 13, 2012, 02:09:56 pm »
>get in at $4.39/share
>now at $6.22/share
>approx. $2mil profit thus far

All of my yes.

201
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 13, 2012, 01:47:49 pm »
I think healing rockets would be fucking awesome.
They would be giant needles.

202
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 13, 2012, 01:35:54 pm »
Dont forget to balance it tough. I know perfectly how, add 'no random critical hits'!
-200% move speed
No random critical hits
-99% firing speed

203
Other Games / Re: Economies of Scale *Free Browser Game*
« on: May 13, 2012, 10:59:30 am »
Random Computing is $4.39/share with dividends of 0.10/share. Just dumped all my personal cash into it, it still has a good amount of stock left.

204
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 13, 2012, 10:47:06 am »
Suddenly, I go director mode and everybody is instantly surrounded by 500 of every enemy in the game.
Those that don't lag out are instantly slaughtered, and those that survive get gibbed by me, as a max-power NPC with all the best equipment.

EDIT: Also, a chargable rocket launcher would be the best thing ever.
I can imagine a few effects.
Bigger explosion
Fragmentation
Elemental effects
More rockets
Homing rockets
An alternate charged fire mode, like a terrain-piercing laser shot
Splitter rockets
Mortar shots
Rockets that turn into immobile turrets once they hit the ground
Rockets that transmogrify their victims into cats
Rockets that heal their target
THE POSSIBILITIES

205
Other Games / Re: Economies of Scale *Free Browser Game*
« on: May 13, 2012, 10:24:11 am »
Chaos, Inc is a good stock, with 1 cent divinds.
>$17.53 per share
>$0.01 dividends/share
Lolnope

206
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 13, 2012, 04:41:28 am »
I am going to have so much fun with this game.
Hell, I think a lot of people will use director mode for megaconstructions when they're not using it for questing.

207
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 12, 2012, 05:09:10 pm »
Ohh I know it is supposed to be funny.

It just means this is going to be a soupy game which is one of the indicators of negative quality (which is a shame because I love Soupy games done right). Judging by the Comedy it means it is also going to be light-hearted soup which is also an indicator that this could be a Mudbox game. It is showing its gameplay unfocus.
Can you... uh, translate that into an existing language of some sort? Because "soupy game" and "mudbox" isn't even Tropese, though I can probably sort of infer the meaning, or part of it at least. "Mudbox" probably relates to "sandbox", and "soupy" would imply a disparate style conglomerate a la, say, Nethack, but beyond that I've no idea. If I'm right on the "soupy" definition, I see nothing badong with it. Given the game's general scope (how many variations of rocket launcher did they say they have?), having everything up to and beyond the kitchen sink's long lost Cybertronian half-brother in the bestiary and environments can only be a good thing. Being normal (or even "sane") would only be detrimental here.

And really now, given how great Terraria was, can you really blame people for being excited about a space-based Spore/Roguelike offshoot project? Even if only half of the things promised are done in the end, the sheer scope and scale of the project will make up for it, at the very least it'll be another Terraria. I'm not excited for it as anything more than an expanded Terraria clone, but even that has me rather anxious to see this game.

...aand ninja'd, of course. Still, I'd like some clarification on those terms used.
I believe it was something like 10,000 individual graphical styles for rocket launchers, or something along those lines.

EDIT: Wat.
Spoiler (click to show/hide)

208
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 12, 2012, 02:06:22 pm »
People tend to get more attached to domesticated pet rabbits than the wild kind that usually ends up on a plate in some form or another.
However, having owned multiple cats and multiple rabbits, maybe I'm biased towards not eating the adorable fluffy things.
Cows, on the other hand, deserve everything they get. Also, could you imagine marketing that? "Cat meat, now 99% less chance to contain microchip pieces, and 70% less chance to be your beloved pet!" It'd be a logistics nightmare, too. How on earth would you get enough cats to make killing and serving a viable option? Cat farms? There's a good chance you'd need employees, and people as depraved as that are either professional hitmen or cartoon villains.
Who would buy that? Crazy people? Even if you could get a full cat farm running, you'd need to sell the stuff. People eat rabbits because they're a popular hunting animal, even though they're adorable. People don't hunt cats, sport or food. Cats aren't exactly considered an invasive species, unlike rabbits.

209
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 12, 2012, 01:35:40 pm »
Oh dear, I was just in the chatroom discussing a (serious; not DF) thing I thought up about how butchering cats could be extremely beneficial to the economy (providing a plentiful source of cheap meat) and environment (Less cats killing everything).
They seem to be extremely sensitive about cats and I got banned from the chatroom.
Whelp.
>Discussing the mass killing of an animal most people find to be quite adorable
>Not doing so here, where the major forumites are morally drained from abusing depressed alcoholic midgets every so often, then posting about it for the lulz
You got everything you deserved.
I still don't understand why so many people seem to think that practical solutions are so bad. Cats are snooty and stuck-up anyway. They deserve what they get.
He says, as if there aren't enough pigeons in existance already.
Or mice, who eat food, spread disease and scare people into standing on chairs and screaming.

210
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 12, 2012, 01:27:52 pm »
Oh dear, I was just in the chatroom discussing a (serious; not DF) thing I thought up about how butchering cats could be extremely beneficial to the economy (providing a plentiful source of cheap meat) and environment (Less cats killing everything).
They seem to be extremely sensitive about cats and I got banned from the chatroom.
Whelp.
>Discussing the mass killing of an animal most people find to be quite adorable
>Not doing so here, where the major forumites are morally drained from abusing depressed alcoholic midgets every so often, then posting about it for the lulz
You got everything you deserved.

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