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Messages - EagleV

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258
I'm sure we'll find a way around the language barrier, and I wouldn't want any kids running around possessed, confused and possibly going insane any longer than necessary. So I'm going to vote Naughty List 1.

259
FP: +1 feature, if possible learned from working on the starship engine.
GP: +1 maneuver. Jacob is determined not to get surprised by kisses of evil-doing cursemancers again.

260
Forum Games and Roleplaying / Re: Cosmic Encounter - Turn 0
« on: January 01, 2014, 03:11:05 pm »
New years shenanigans. Sorry.
I will join the attack on the dastardly amoeba with a hip each from 1, 2,k 3 and 4.

261
"I guess I can always pay another worker to do it... And I'd rather spend 7 days a week in the workshop and the library, but we get paid to do missions. I wouldn't want to get kicked out."

262
"I do. Got yet another metal from mister K, he said it can pick just about any lock if you use it for a key. If you make one for me, you can have the rest of it."

263
Forum Games and Roleplaying / Re: Cosmic Encounter
« on: December 30, 2013, 01:19:36 pm »
I'm blue.

CE is a great game, wouldn't want to miss the forum version...
Are there only so many races in the base game?

264
"Roger, I'd like a look at that magical clokwork. Do you mind if I come by tomorrow?"

4 hours: Back to the library. Find out if it is possible to get healing energy and/or liquid out of a portal. (Research. 3d6 + 3)
1 hour: Bring mind iron to Robert. If I counted right, and it's monday, show him how the wifi stick works and install it. (Auto, I think.)
"Well, just let me know how much it cost you, and what your hourly rate is. Oh, one more thing, do you have any experience making keys?"
1 hour: Get fuel from the shop. Take starship reactor with me so I can find the right stuff. Up to $500 or 4 liters (whichever is less).
6 hours: Work on the micro-reactor in the workshop, trying to get it working. Be cautious. (Craft: Mechanical Engineering. 4d4+3)

265
Just got the album, I'd say it's worth the price. One remark: try not to get too repetitive. It's something that happens a lot, and it makes otherwise great albums just good.
But, for the record, I love what I've heard so far. Going to have a few people listen to this over the course of next week.

266
I love it. Ordered my copy.

267
I agree. Workshops should be kept clean. Plus, I'm starting to like Kordoiupt.

268
1 hour: Find and buy Wifi USB Adapter for Powell. Cost: $35, free shipping. Though maybe not to Snowglobe. Pay shipping up to $35 (for a max of $70 total).
1 hour: Visit the non-mundane hardware store from the brochure. Have a clerk point you to the Living Silicone mentioned in one of the recipes, and buy half a pound, if they have it and it costs less than $500.
6 hours: Get over to the workshop. Talk to Kordoiupt and some of the workers, preferably mechanics, about their work. Find out if I can help. (Explore, I guess. Charm?) 3d6+1 VS DC 9
4 hours: Research the bought (or not) silicone in the castle library. Find out what makes it special, how it works, what it can and can not do, and how it's made, if possible. 3d6+3 VS DC 7

269
Last night's log.
I wanted to put it in forum format, but it's longer than 40000 characters.

270
Guess I'll need a smartphone, then. Can I just assume I have one, or will I have to buy it later?
It looks great, by the way.

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