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Messages - RedWarrior0

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6856
I still want megaproject and artifact cards

First: Special resources and ores

Some cards, could produce a special resource. while not as practical, they could be used in some more powerful cards. Ores would be a normal resource, but a bit more unique.

Miner is able to produce Ore instead of stone every third turn.
Ore could be processed into metal by (X) ing a unit and paying 2 wood or having magma available. Furnace worker would be edited.

Special resources:
Deep Ore: This is a special Kind of Ore. It can only be processed by having magma available with a special method, as part of an Artifact, or by a Legendary dwarf
Gemstone: This special Stone counts triple for meeting nobility mandates. It is a valuable part of many artifacts
Rare Metal: This metal is processed from Deep Ore. Currently, no use other than artifacts.

Megaprojects & Artifacts: I mentioned these earlier, I think. Unfortunately, the post is just beyond what I can see in the pre-post. I'll edit the quote in.

New mechanic: Creature rows, similar to the military mechanic posted in the RAM thread. These could be activated by some card. Creatures in the second row could not melee and could only be attacked if the front row is open. Changing row would (X) the creature, and some creature actions would only be available if the creature is in a certain row. Some creatures would be limited to a certain row. Basically, think of this as the "outside the fortress melee defenders" and the "inside the fortress other guys.

6857
Unvote

That didn't work.

Mr. Pownsterson was a friend of mine. He often came over for lunch. He was acting wierd, but I never killed him.

6858
Whatever. Unvote Vector and time to employ operation Bastard Mod Truly Random Vote.

Mr. Pownsterson, I choose you!

6860
I see that neither webadict nor Toony is in this. Pity.

6861
And then the response of encouraging town to bandwagon? I think Pandar has a love of Jesters.

6862
There. Thanks. I forgot about that.

Another question:
If you had an assassin bot that you had to use within the first two hours or else you would lose, who would you kill?

6863
Mafia / Re: One Lynch Mafia- signups/discussion LAST OPEN SPOT
« on: December 04, 2009, 08:23:26 pm »
Okay. That's 9. Hopping on the bandwagon and sending everyone a confirmation prod. Respond to receive your role.

6864
Which LotR reference? I saw none.

6865
Unvote Meph
It's Cheeetar and Webadict.
They're scum, 100%.  No going back.

@Cheeetar:

I said CobaltKobold was scum, but that doesn't mean I couldn't switch, you tried to take advantage of that fact and tried to make me lynch Cobalt, but your try had no try left.  Cheeetar and Webadict however, I WILL NOT SWITCH.  They are being obvscum.
Well, you're at least 50% wrong.
webadict is simply hoping no one notices that he hasn't specified which. His comment of "at least 50%" doesn't say WHICH 50%. Also, the Pandarsenic Rule of Webadict Scumminess is in effect.

6866
Mafia / Re: One Lynch Mafia- signups/discussion LAST OPEN SPOT
« on: December 04, 2009, 08:10:19 pm »
Yes, I know that. We need someone else to become interested. Or I can start with 8, which will take out one of the Fun roles I was going to use.

Edit: Is there any way to set up a poll in a pre-existing thread? If so, how?

6867
Vote count:

God!!![1]: Rooster

Not voting: Everyone Else

6868
Well, I could be a vig who thought he was acting scummy. On the other hand, it could be Vector, who will hopefully share his thoughts on the hidden elements and, in particular, the reason that "effects" is italicized.

6869
Mafia / Re: One Lynch Mafia- signups/discussion LAST OPEN SPOT
« on: December 04, 2009, 12:07:33 pm »
One spot left. Take not of any changes in rules since you signed up.

6870
Mafia / Re: One Lynch Mafia- signups/discussion (7/9)
« on: December 04, 2009, 10:18:55 am »
Come on, people. JOIN!

Also, do the people in still want to play?

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