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Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: January 05, 2014, 04:59:48 am »
Hey, would you look at this, I got a non-antimagic win!
This handsome fellow was probably my easiest actual win, since the poor bosses couldn't take down even one of my shields.
I didn't close any portals, or do anything much really, except for spam spells and try not to hit poor Aeryn too much [she survived in the end!].
Actually, nothing after level 40 posed any threat to me at all. Apparently after a horrifying early and mid-game, Archmages become Death Stars, only there aren't any goblin pilots lead by the Force to penetrate the shields. The actual turning point for me was levelling that 50% global speed sustain. It nuked my mana to sub-200 at first, but it was so totally worth it - this basically meant I got first strike in nearly every single fight, and the ones I didn't - against paradox mages - the morons sent me out of time and wasted all their cooldowns while I was invulnerable. Every fight against a caster was basically autoexplore -> AOE stun -> nuke. In the end I was hitting for about 600 in melee too, so I could spice things up a bit.
The most horrifying fight in the entire game was against the boss in the Charred Scar, who has the Wildfire tree and I didn't have the fire damage penetration then. I had to backpedal nearly a third of the way, running, entombing myself, and running again. I took only 100 turns on the counter to get to the boss [I specifically got a movement infusion for that fight, since I was scared I wouldn't make it], and probably half an hour fighting him. It was really the peak of my experience with this character, honestly, and quite a memorable fight.
It was pretty fun, but it took way too long to get going and I only got to feel powerful in the most boring part of the game. I'll probably get one more win in and close Tome4 up for a while, since it is pretty repetitive, all in all, and the end-game is really the worst part of the game.
Wonder if Cursed are still as god-awfully boring as I remember them? Or I might get a non-antimagic berserker and go for Irresistible Fun. I do have that one Oozemancer, but I'm not having that much fun, since he's way too powerful already, and things probably won't get harder.
This handsome fellow was probably my easiest actual win, since the poor bosses couldn't take down even one of my shields.
I didn't close any portals, or do anything much really, except for spam spells and try not to hit poor Aeryn too much [she survived in the end!].
Actually, nothing after level 40 posed any threat to me at all. Apparently after a horrifying early and mid-game, Archmages become Death Stars, only there aren't any goblin pilots lead by the Force to penetrate the shields. The actual turning point for me was levelling that 50% global speed sustain. It nuked my mana to sub-200 at first, but it was so totally worth it - this basically meant I got first strike in nearly every single fight, and the ones I didn't - against paradox mages - the morons sent me out of time and wasted all their cooldowns while I was invulnerable. Every fight against a caster was basically autoexplore -> AOE stun -> nuke. In the end I was hitting for about 600 in melee too, so I could spice things up a bit.
The most horrifying fight in the entire game was against the boss in the Charred Scar, who has the Wildfire tree and I didn't have the fire damage penetration then. I had to backpedal nearly a third of the way, running, entombing myself, and running again. I took only 100 turns on the counter to get to the boss [I specifically got a movement infusion for that fight, since I was scared I wouldn't make it], and probably half an hour fighting him. It was really the peak of my experience with this character, honestly, and quite a memorable fight.
It was pretty fun, but it took way too long to get going and I only got to feel powerful in the most boring part of the game. I'll probably get one more win in and close Tome4 up for a while, since it is pretty repetitive, all in all, and the end-game is really the worst part of the game.
Wonder if Cursed are still as god-awfully boring as I remember them? Or I might get a non-antimagic berserker and go for Irresistible Fun. I do have that one Oozemancer, but I'm not having that much fun, since he's way too powerful already, and things probably won't get harder.
