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Messages - Moleculor

Pages: 1 ... 3 4 [5]
61
DF Gameplay Questions / Re: Indoor Fishing?
« on: March 30, 2009, 02:57:06 am »
I'm not seeing anything but the season stuff, even if I put all the saved games back into that folder. I'm using the tutorial pre-built client download. Does that have saving disabled somehow?

62
DF Gameplay Questions / Re: Indoor Fishing?
« on: March 30, 2009, 01:54:39 am »
Then what's the name of the save I'm supposed to be using? I can move all those folders back in, but I still see nothing but region saves.

63
DF Gameplay Questions / Re: Eaisiest way of building a well?
« on: March 30, 2009, 01:12:48 am »
My issue with the floodgate doesn't seem to be one of delay, since it's been at least a week or two since the cistern filled up.

EDIT: Oops, turns out I think I flipped the numbers to the opposite of what they should be. That'd do it!

64
DF Gameplay Questions / Re: Indoor Fishing?
« on: March 30, 2009, 01:00:01 am »
Nope, what I'm doing is deleting everything but 'current', and the most recent region save. Two folders. When I go back into the game, only one saved game is present.

Saves ARE held in \Dwarf Fortress\data\save, yes?

Also... so if I build an underground cistern, fill it with water from buckets, my dwarfs can fish in it? What if the source of water is from a river I've dug up to on the surface? What if that source is blocked off with a grate?

65
I played DF back when it was 2D, couldn't get into it.

This tutorial brought me back, and I played along to the very end.

I have one question though... you posted something above on a previous page about the parameters for the site insisted on a magma pipe, not a pool. So does that mean the magma you introduce in the tutorial is an unending supply, rather than limited? I dug down deeply enough and discovered that the magma vanishes about ten or so levels down, implying that the magma is a very large 'vase' shaped pool, but your previous post implies it's a pipe. How do I know the difference without risking draining too much of my magma to utilize in the magma forges? (I was considering setting up an obsidian farm.)

66
DF Gameplay Questions / Indoor Fishing?
« on: March 30, 2009, 12:46:59 am »
I had this idea for an indoor fishing pool. Underground, fed by an outdoor river.

I was wondering if there's any actual way of populating a pond with fishable fish, letting them populate the pond, then fishing, etc? Or is there a safe way of drawing fish from outside through the water source?

(The pond probably won't happen on the fortress I'm in due to a malfunctioning auto pressure plate floodgate system that I could SWEAR was set up correctly, but I'm still curious.)

Also, just as a random side question, I'm new to 3D DF (played way back when it was 2D, couldn't get into it). When I hit Save, it brings me back to the main menu. If I go in to my saved game folders, remove everything but the latest save game, and then enter the game, the saved game that gets loaded up isn't of when I quit, but the start of the season I quit on... i.e. several weeks or months before I hit Save. Is this normal?

67
DF Gameplay Questions / Re: Eaisiest way of building a well?
« on: March 30, 2009, 12:33:51 am »
I don't know the -easiest- way, but here's how I did it:

I dug a small room off to the side of one of my major industrial centers (ok, major's probably pushing it... and I'm just starting out expanding past that "Complete Newby Playalong" thread). The room was 3x3. I channeled (designate, channel) a 1x1 hole in the center. Unfortunately, this channeled straight down into mining tunnels I had built in the level below, and I didn't want those levels getting flooded (and I wanted the water to be lower than just one level, to slow down potential flooding, not that it actually worked), so I walled off this 'open space' I had just created and went a level lower (two from my well room) and dug a medium sized room directly beneath the well. Not centered, but I suppose it doesn't matter.

I then had two passageways, one north to a point ALMOST under the above-ground river, and one south to my stairs so that dwarves could get down into this future cistern easier. (This isn't actually the order I dug things in, but explaining it in this order will make it easier for you to understand.) I then put in three floodgates... one at the far far north end of the corridor, as a sort of master control for all water flow, so I can cut off all flow at any time I want to (as I'm planning on this one single northern corridor to be the primary artery for several water projects) and I link that floodgate to a lever two levels up in my extravagant dining/meeting room so it can be flipped at a moment's notice in case of emergencies. I put a second floodgate at the edge of the north part of the upcoming cistern, and a third floodgate at the south edge of the cistern. I plan on the southern most one (closest to my stairs) to be closed up permanently once I'm done constructing everything, and the one just north of that on the northern edge of the cistern to automatically close once the level of water in my cistern reaches a certain level, thereby POSSIBLY enabling a automated refilling system that doesn't require manual switch flipping. The automated northern floodgate will operate via a pressure plate system you can read about.

On the western wall of my cistern, I now build a small tunnel and then a MUCH larger room. Larger than the cistern. My original plan for this room was for it to be an indoor fishing pond, if I could figure out some way of somehow populating the pond with fish, but as a result of something going horribly wrong with my automated pressure plate floodgate system, it's ended up being just a spilloff room. I suggest you have one too. Attach a floodgate to the tunnel connecting the cistern with the spilloff room, and attach a lever to it.

You're pretty much ready, assuming you've attached levers to everything, and that pressure plate to the cistern's northern floodgate. Open up the northern most floodgate (the master control one) and start creating/digging stairs up. Make sure you don't do what I did and dig straight up under what will eventually be wet dirt (I was still fine, somehow my dwarf got out from the water before it washed him back down the stairs into my cistern). Dig up a couple of squares just south of the river. (All directions in this guide assume your river is north of where you want your well. If it's not, you'll have to figure out how to flip the stuff around.) Once you've broken through the surface, CLOSE your master control switch, and then channel (designate, channel) to the river. Water should flow through your channel, to the stairs, down the stairs, all the way to your closed master control floodgate.

After that, you just have to get the water down to the cistern. I'm pretty sure you know how. I suggest having the spilloff room open and ready just in case the pressure plate fails like mine did. Observe the depth of the water with K (5/7 or 6/7 is enough in the cistern) and then shut off the spilloff rooms and the water flow once it's there. The well two levels above should no longer be labeled as 'dry' at that point.

If you did everything right, you should have an indoor well. If you did things wrong, water should be coming up through your well and into your fortress, flooding everything. Maybe you can make it to the master control switch in time!

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