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Messages - Eddren

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361
Because I'm lazy.

Why is it that elves, at one point, ate the bones of their dwarven victims?

362
I mean, in what OTHER game would you ever get a volcano located in the center of a GLACIER?

363
DF Dwarf Mode Discussion / Re: Dwarven... "Child Care"
« on: August 19, 2011, 01:20:49 pm »
Oh, don't hand that room over to me. I may have designed it, but you're far more likely to be able to successfully pull it off.

364
I just want a Rod of Infinite Weasels.

365
DF Dwarf Mode Discussion / Re: Dwarven... "Child Care"
« on: August 18, 2011, 11:59:05 pm »
Hmm..Alright.
Here's how I'm going to TRY to do things.(It'll take me a bit; I've got to dig down to a Cavern for water.)
I'm taking the standard chamber, then expanding it by on all sides by one tile. I will then place down Grates on each side, and the rest of the walls will be replaced with statues, except for one spot, which will be the nesting box. This is to assist with the moods.
The ground will be engraved, and there will be a bed; the lure for the children.
Once closed, I will activate a Floodgate which will have waterfalls running on both sides. I may optimize this design later.
There will also be two stockpiles; instead of the standard 'drop down food for the children' tactic, I will simply have one stockpile designated for exception+ food, and one for exceptional+ booze. Once the child is asleep, the door will be opened, the food deposited, and the door closed again. I will ensure the hens stay inside the room via pens.

367
Actually, THAT one is in anticipation of the right dolomite low-boot that your newest peasent will make in twelve years, or so.

368
Quiles.
It's actually in anticipation of the Artifact left Pigtail Sock someone's going to make in your Fort.

369
DF Dwarf Mode Discussion / Re: Dwarven... "Child Care"
« on: August 18, 2011, 10:58:09 pm »
Just gotta ask:
What was that program you were using? I want it.
Anyway, I could use some more in-depth schematics for the Tatarus Type chambers.
..As well as a good guide for how to attract the kiddies to my Fortress.

370
Because Jugs are for milk, and that would just be unsanitary.

Why do Dwarves lower themselves to using wooden weapons?

371
DF Dwarf Mode Discussion / Re: The best way to get rid of children
« on: August 18, 2011, 09:31:52 pm »
I can never seem to get children when I want them.
I need 'em for experimentation, but apparently someone's been tipping 'em off, and they continually avoid my Fortresses.

372
DF Dwarf Mode Discussion / Re: FB Sicknesses are FUN! Zombie Army!
« on: August 18, 2011, 09:26:34 pm »
No, it's not toxic.
It burns stuff.
Edit: I lied.
It's toxic, too.
Still, extremely small doses of it should be fine..And there's just about no other kind of dose.
One per month should be enough, although this is still under experimentation, and so you may want to perfect it with less important dwarves.

Edit of the edit: Actually, apparently I was right the first time.

373
DF Dwarf Mode Discussion / Re: FB Sicknesses are FUN! Zombie Army!
« on: August 18, 2011, 08:59:24 pm »
Alright, one final step.
Use Magma Mist to remove their fat, as that will render them nigh invulnerable to flames, thus making them fire-proof, pain-resistant, dwarves.

374
DF Dwarf Mode Discussion / Re: More Unreasonable Demands
« on: August 18, 2011, 08:50:26 pm »
Let's see what he makes this time!
And yes, IseewutIdidtheretoo.

375
DF Dwarf Mode Discussion / Re: Dwarven... "Child Care"
« on: August 18, 2011, 08:13:17 pm »
Darn it...The tests are not going well, then.
We'll have to do some additional testing, for padding against the insanity.

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