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Messages - kalida99

Pages: 1 ... 9 10 [11] 12 13 ... 47
151
Play With Your Buddies / Re: LP: Empire. Total. WARRRRR!!!!
« on: March 13, 2010, 07:58:28 pm »
Superb job!

Glad to see prosperity and power rushing to the rapidly growing Austrian Empire; the writing is also quite nice keep it up  ;)

152
Play With Your Buddies / Re: LP: Empire. Total. WARRRRR!!!!
« on: March 10, 2010, 04:48:05 pm »
Very well, but don't dawdle too long in the Desert! The Ottomans are not your only worry, The Polish are as well being right on your border  ;).

Oh yeah, imma send you something to make the war more interesting!

153
Play With Your Buddies / Re: LP: Empire. Total. WARRRRR!!!!
« on: March 10, 2010, 03:02:06 pm »
Sounds like the Campaign is going well, but i do have a suggestion!

Rather than having the prince hang back to quell rebellion, use Guido for that task. If you were to have the prince hang back you would lose precious momentum against the Ottomans, allowing them to build a defense. Making the war longer, more difficult, And stressing the treasury.

154
Play With Your Buddies / Re: LP: Empire. Total. WARRRRR!!!!
« on: March 08, 2010, 12:32:30 am »
Austria or Russia

If possible name a Mortar gun "Scorched Earth" for me

Oh yea, PM me or post your steam name, I'll gift you Elite units of the west and America.

155
Oh yea, MEN OF WAR  8)

It's set during WW2 and it's quite nice, direct control of any unit that you can muster, Snipers, tanks, MG's, planes it goes on.

156
Gah, you've got me wondering now.

Oh! Battle... something. That game set in space where you played as a person on the field but could also build troops and buildings? What's the name? I can't remember.

Also some Roman Empire type dealy, but I forget that too. DAMN IT.
This one?
http://www.riseandfallgame.com/

157
Other Games / Re: Medieval II, Total War in general, discussion time
« on: March 07, 2010, 10:44:08 pm »
Usually for me siege maps have 1/2 to 1/4 of the map covered with houses and other structures, the other side has country, farmhouses, fields, stone walls. Some battles out in the middle of nowhere have farms and plantation houses, and mansions

158
Other Games / Re: Medieval II, Total War in general, discussion time
« on: March 07, 2010, 10:34:13 pm »
You can still demolish a city, and the building actually get blowed up. But if you want to do it with rockets your going to have to play for a while before you research rocketry.

Spoiler: Analysis (click to show/hide)

159
Other Games / Re: Medieval II, Total War in general, discussion time
« on: March 07, 2010, 03:16:35 am »
I imagine it happened similar to something along these lines

Spoiler (click to show/hide)

160
Other Games / Re: Medieval II, Total War in general, discussion time
« on: March 07, 2010, 03:07:07 am »
Sort of, excommunication lets you call in super joint strikes/wars with a faction of your choosing, and inquisitors act as super assassins without diplomacy loss. BUT, you can't just excommunicate anyone at will, they have to attack you, and they won't be automatically reconciled you have to do that yourself which works as excellent diplomatic leeway, and I've been playing for 60 turns and only got 1 inquisitor which killed 6 imams and 2 of Egypt's generals then proceeded to vanish  :'(.

161
Other Games / Re: Medieval II, Total War in general, discussion time
« on: March 07, 2010, 02:47:25 am »
Nope A mod, CustomCampaign2. You get full stuff from pope playing, inquisition, excommunication the whole works as well as added bonus units and models for most factions. Playing the Papacy without the mod often leads to massive amounts of crashing, and a malfunction of the cardinal system from what I've read, You may want to consider it.

EDIT: oh yes, as well as other factions (Rebels, mongols, timurids, and of course the papacy) and the features that come with them.

EDITEDIT: link: http://www.twcenter.net/forums/downloads.php?do=file&id=1953

162
Other Games / Re: Medieval II, Total War in general, discussion time
« on: March 07, 2010, 02:26:28 am »
You guys know i'm playin the papacy right  ;)?


163
Other Games / Re: Medieval II, Total War in general, discussion time
« on: March 07, 2010, 12:51:36 am »
The Papacy is AMAZING  :o

30 turns in, Pope Gregory took Cairo from Egypt in the first crusade, and his adopted son is decimating Islam armies with the arc of the covenant. Back in Italy a legion of Swiss Guard (see tercio pikemen) marches destroying the Sicilians, and still with 5k+ profits every turn with cities running full steam upgrading.

AWESOME!

164
Other Games / Re: Medieval II, Total War in general, discussion time
« on: March 04, 2010, 09:45:17 pm »
My favorite is without a doubt the Yeoman Longbowmen (or retinue for that matter) best unit before and after gunpowder in my opinion, fire faster than musketeers and with better specials (particularly stakes), and still having AP attacks.


Least favorite: Spanish Dragoons...utterly ridiculous. Think mongols horse archers with guns.

165
Other Games / Re: Mount and Blade
« on: March 03, 2010, 03:00:39 pm »
Nope,You need pretty specific positioning to hit an infantryman from horseback  :P...I've had a fistfight with two people on horseback though.

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