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DF Dwarf Mode Discussion / Re: What could i use for graves?
« on: April 28, 2011, 06:28:19 am »
A hole in the ground.
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First one in my current fort is ''Fungusimpaled The Accidental Scenario'. It's a coffin, making the name somehow entirely appropriate.
The combat controls are not for realism but for making complex moves.
What complex moves? It has four different moves, four, all of which are simple directional attacks.
QuoteNothing stupid about making combat less random and more skill-based in multiplayer.
On the face of it, I agree. But I don't agree that the M&B blocking system makes it less random. In my experience, the M&B system is extremely glitchy and often interprets my mouse motion in completely the wrong way even when I move the mouse over a pretty long distance. Short, twitchy motions necessary to counter fast attacks are almost completely random for me. Maybe my mouse sucks, maybe I suck, but that's my experience with it.