Oh, you love it.
But yeah, I'm just leaving the skeletal dog in there so you guys have something to complain about.

Anyway, I patched together a relatively ugly .bmp version in 0.31.03 and started digging around.
In the deep, muddy places of the world I discovered some logical uglies. They are fixed now.
Also, I might change my mind again about being able to do two-color trees. I think I can.
But that probably won't happen for 0.10. It'll be an upgrade later if it does happen.
Anyway, I also took the opportunity to map all the raws using
hermano's tile selector.
Which is spectacularly awesome, by the way. If you ever do any modding of your own, I highly recommend it.
So anyway, I pretty much have the 0.10 build sitting in a folder on my desktop now. Now it's all up to Toady One.
I think I'll spend the rest of the afternoon trying to get some dwarf sprites made so v0.10 can be a little more complete.