Bay 12 Games Forum
- April 12, 2024, 08:05:10 pm
- Welcome, Guest
News:
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
Show Posts
DF General Discussion / Re: Can we get an op in the IRC? - Trolls are afoot
« on: March 03, 2008, 06:08:00 pm »And its sad to hear about these troll attacks. I wasn't on the channel at the time. Hopefully the problem will be eliminated soon...
DF General Discussion / Re: i finally understand the naps... i think
« on: January 30, 2008, 06:56:00 am »That is one problem that does not resolve itself.
DF General Discussion / Re: Adventure Mode Easter Egg
« on: January 28, 2008, 08:57:00 pm »DF General Discussion / Re: Adventure Mode Easter Egg
« on: January 27, 2008, 09:07:00 pm »
DF General Discussion / Re: Adventure Mode Easter Egg
« on: January 27, 2008, 04:57:00 pm »DF General Discussion / Adventure Mode Easter Egg
« on: January 27, 2008, 12:57:00 pm »
To get the above message, you have to go to the "Give into Starvation" screen in adventure mode, and then you press any other key but "q" to cancel.
I'm not sure how many versions this has been in, but it's the first I've ever seen of it.
DF General Discussion / Re: Future of the Fortress 3
« on: March 20, 2008, 05:57:00 pm »
DF General Discussion / Re: Future of the Fortress 3
« on: February 22, 2008, 03:25:00 pm »DF General Discussion / Re: Future of the Fortress 3
« on: February 02, 2008, 09:26:00 am »quote:
stopped children and babies from joining you on your adventures
These devnotes always brighten up my day.
DF General Discussion / Re: Future of the Fortress 3
« on: January 26, 2008, 10:51:00 am »quote:
# 01/25/2008: The minimap is useful. It doesn't take you directly to caves yet, but it gets you within a 48x48, which is good enough for now. It can get you exactly on top of any building you find or are told about in a town. There's also a little list of nearby sites and a compass direction, with quest sites always appearing. It's still sort of unformed, but an improvement over nothing. I managed to run off to a quest cave and get killed by a giant cave spider anyway.* cleaned up some broken temple maps
* added discovery flags to abstract buildings and recorded site entrance locations
* added adv mode minimap for viewing nearby sites and site locations
* allowed player to join temple entity
* allowed non-leaders to give suggestions for service locations based on their memberships
* allowed viewing of structure histories in legends screen
We can join up with religious groups in temples? Fantastic! Sounds like Adventure mode is becoming increasingly fleshed out. 
(And am very glad to hear of the improved minimap. Questing is very aggravating as of now.)
DF General Discussion / Re: Help in modding.
« on: July 07, 2007, 08:56:00 am »Seriously, you should really roll all your modding questions in one topic...
DF General Discussion / Re: Building Bartreaty
« on: July 05, 2007, 05:01:00 pm »quote:
Originally posted by Neopergoss:
<STRONG>You must not have read Eiba's story.</STRONG>
That was in DF Dwarf Mode discussion.