There is a system in place that will try its best to keep your schedules staffed, going so far as finding replacements when soldiers get hungry/tired, as well as forcing soldiers to stay on duty if no replacements are found
Kill orders are now possible. You can select any creature your fort does not control to be killed
You can now handle ammo allocation by material, so you can set aside metal bolts for battle and wooden bolts for training. Squads will maintain such ammo counts on their own.
Ranged damage has been nerfed, in addition to bolts making "logical" paths now.
Brilliant! That is gonna be great when the megabeasts show up

The trimming of hair/nails is also possible for civilized creatures, and they will grow long and unkempt without such activities
Umm, wow. Anyone know if we get any control over this?
You can choose different options for each announcement, like whether you want it to pause the game or recenter your view
No more pausing for microcline

The above also allows for scars
Man, I gotta get one scar-face dwarf. I'm gonna let him get almost killed on multiple occasions before sending in the troops.
There is a lot of nasty stuff underneath, seemingly related to the old "end of the world" timers
Before my DF time, I think. What were they?