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Messages - ein

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9646
Forum Games and Roleplaying / Re: Falling Sand Game!
« on: June 11, 2009, 04:41:42 am »
Ants move solids.
They are pretty annoying.
It's fun watching them move c4 to a torch though.

9647
Forum Games and Roleplaying / Re: An Adventure to Die For
« on: June 11, 2009, 04:33:52 am »
As you awake in your shack, you find a note attached to your forehead.
It reads:

"Dan Parsen, I, Duke Boe-Ring require you to go and retrieve the finest pair of lime green pants from atop the Mountain of Pure Awesome. It is somewhere to the west. To your left should be a pouch. It has some coins for you and a map."

Inside the pouch, you find a map. You would mark where your house is, but it's not on the map. You also find 29 silver coins. ((I'm not posting the map again. You can look up if you want to see it.))

9648
...

We're going to need to make a lot of sacrifices of civilized dudes to Armok. Like, a lot.
I concur.

9649
Forum Games and Roleplaying / Re: An Adventure to Die For
« on: June 11, 2009, 04:06:33 am »
Because I'm too lazy and bored to wait for people, you get to start off alone.

As you wake up, you notice a heavily armoured dude standing in front of your bed (pile of hay). He tells you that the Duke requests your presence.

You follow the man to the Keep. Once inside, you meet the Duke.
He tells you he wants new pants.

"I require new pants! I have selected you through my awesome selection process*. However, any ordinary pants will not work. I require the finest pants crafted by the best pantsmiths from the top of the Mountain of Pure Awesome! Now go! fetch my pants! You might want these."

The Duke hands you a pouch (5 slots, a map, and 31 silver coins).

*The duke throws a dart at a map with only the houses of the peasants on it.

As you look at the map, you notice that the peasant homes have been drawn exactly the same, as if somebody used magic to completely duplicate the image. You mark your house. You also notice that there is a dungeon marked on the map. It is inside the keep.
The Map:

9650
lol shouldn't it be Nazushdur Anrizgeshud Armok? xD

I concur.

9651
Shoot the gazebo!

I'll swirl my hypnothingie and convince the fairy he DOES want the massage RIGHT NOW.

Also this.

That link is a +5 awesomite dagger of extending.

9652
General Discussion / Re: In Defense of the Youth
« on: June 11, 2009, 03:35:30 am »
No effective way to children off of it.  Many sites also host computer viruses.

Because its totally not the parents responsibility in any way to ensure their child doesn't look at naught images. We should totally give up any freedoms of speech over the internet so that Lazy Joe over there can dump his kid at the PC while he drinks beer and watches the football.

I know, right! It's a perfect plan!

9653
DF Dwarf Mode Discussion / Re: Shortest Sieges Ever
« on: June 11, 2009, 03:32:05 am »
In a nanofortress, the goblins attacked right at my entrance.
My entrances are heavily trapped.
Need I say more?

9654
Derakon hates it when people...
So we're just...
'Cause he...
So, yeah, that's what's...

9655
That should pressurize it plenty.
Remember, there's no friction in DF.
Lack of friction means the water does not lose energy.
As long as the exit point is not higher than the entry, it will burst forth.
It's like a rollercoaster.

9656
I just now...

9657
DF Dwarf Mode Discussion / Re: What to do with...
« on: June 11, 2009, 01:59:24 am »
I like...

9658
DF Dwarf Mode Discussion / Re: Unwanted Mechanisms
« on: June 11, 2009, 01:54:08 am »
Lever controlled drawbridges.  If the enemy somehow survives twenty atom smashers, raise the drawbridge at the end.
I am in full support of this plan, but make it kittens and pressure plates.
No need to waste valuable haulers and cannon fodder on lever pulling.

9659
That sounds like a good...

9660
It worked fine for me when I dl'd the files to play around with and make a crazy equipped adamantine spiker (he throws spiked balls and is covered in armour, serious juggernaut material).

Try taking out reagents and fuel from the reactions.

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