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Roll To Dodge / Re: DEEP SPACE: Space vampires and work safety
« on: July 11, 2022, 09:15:22 am »Just a damaged robot skull and my improved (Xd12) Death Ray.The deathray would sell for 600, The survey pays 2632 for the skull. According to their appraisers it shows evidence a unique AI system.Spoiler (click to show/hide)
Sell the glowing organ and the intact robot arm with the laser weapon for a hand.2264 for the organ.Spoiler: Who gave this guy a gun? (click to show/hide)
500 for the arm.
The arm is not an uncommon find, though full bodied examples of the machine it came from have yet to be found. Some prospectors have taken to grafting these limbs to themselves to make use of the advanced weapons tech. The organ is highly mutagenic. Exposure to the contents would doubtless induce mutation.
228 for the shardSpoiler (click to show/hide)
selling:
weird crystal shard
Electromagnet module
125 for the Electromagnet (they already have one).
The shard seems to be some kind of energy storage while the electromagnet is simply that.
"what do you guys thinks about a uniform?"406 for the gizmo (They have a few already). Its purpose is unknown.
Jim will have the mechanical gizmo appraised and soldSpoiler: Jim (click to show/hide)Spoiler: Idiot's guide to the Enigma (click to show/hide)
Did you want to turn in your writings? They would currently be worth: 432 credits.
selling: Giant sewer octopus beak (with some trailing tongue/throat giblets)The octopus specimen gets 3437 credits. This creature, or others like it, have apparently been sighted and caused several deaths but no physical specimens have been recovered until this point.Spoiler: Hlaine (click to show/hide)
Charting total (A single sum, not given to each member) is 4000.
Let's head in a direction aside from towards the bulletmen. Less value in exploring an already-explored area. Use filaments, not their weird boat. We have 40 filaments, and Kander is willing to use almost all of that to make a path. Choose whichever direction seems most likely to find a wall, or... anything that's not toxic swamp, really.Spoiler: Kander (click to show/hide)
"If I had something like a sonar device, maybe..."Using a single filament line and their harnesses, Kander and Xeriay make their way across the swamp. Kander chose the northwest area, to the side of the bullet men, and as they emerge from the toxic smog of the swamp they see this area is not uninhabited, nor undamaged.
With Kandar. Look out for anything which might make valuable salvage on the way.Spoiler: Xeriay (click to show/hide)
This section of the ship has been torn open, the alien metal ripped open by a jutting section of rock. This rock tore its way through and is still visible above, embedded in the ceiling. A great deal of sand has poured in and covered the floor to a depth of several feet, bits of debris poking up through it. However, what dominates the area is a massive wall. The wall is made of shipping containers, stones, and debris, and stretches pretty much from floor to ceiling, interrupted only by the stone jutting out into the room. The wall runs diagonally across the area, filling most of it and ended only slightly before the area to the east where the chanting and flames of the bullet men can be observed.
In front of the wall are about a dozen sentries, all of them snakemen, the true natives of the planet. These snakes are clearly outfitted for battle and are wearing an odd sort of armor. Its a sort of like collection of breast plates strung together with leather or cloth. It gives them an insectoid segmented appearance. They're carrying a variety of weapons in their dozen or so hands; spear, rifle, sword, shield, etc. They notice Kander and Xeriay and move from rather relaxed positions into ones of alertness; standing straight like a cobra about to strike. However, they do not move or make any threatening gestures or actions. They remain still.
) (Given to Baldwin)