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Messages - twwolfe

Pages: 1 ... 7 8 [9] 10 11 ... 35
121
DF Dwarf Mode Discussion / Re: A spree of failure.
« on: February 23, 2011, 06:07:41 pm »
oilfurnace has a good illustration of how to do it

http://www.timdenee.com/oilfurnace/

122
DF Dwarf Mode Discussion / Re: Alone..
« on: February 22, 2011, 11:22:07 pm »
These are fun. I've found the most dangerous things you'll face in No-dwarf-civ games are cutebolds, since you can't rist you're dwarves when an ambush appears. the ambush will usually slaughter a caravan or two, and cutebolds will loot until they decide to siege you. You'll want to protect your entrance with upright spikes, since cutebolds have trap-avoid

123
DF Dwarf Mode Discussion / Re: tree farm
« on: February 22, 2011, 12:10:37 am »
Some schrooms can grow on stone, but muddying cavern floors not only provides more opportunity for a greater variety of mushrooms, but it won't detract from the ones that can grow on stone too I think.

It's gonna be awfully dangerous to irrigate this, I hope your right about this yield increasing!


Why would it be dangerous? It's not like you're going to operate the pump.


maybe he's using the river and a floodgate method?

Im doing a river + Floodgate + Fortifacations. Mainly, I have an entire Z level to irrigate, and said Z level contains stairs to my fort. Of, not an ENTIRE z level, but half of it
build walls and doors around your staircase

124
DF Dwarf Mode Discussion / Re: tree farm
« on: February 22, 2011, 12:06:45 am »
Some schrooms can grow on stone, but muddying cavern floors not only provides more opportunity for a greater variety of mushrooms, but it won't detract from the ones that can grow on stone too I think.

It's gonna be awfully dangerous to irrigate this, I hope your right about this yield increasing!

Why would it be dangerous? It's not like you're going to operate the pump.


maybe he's using the river and a floodgate method?

125
Just imagine having underground [enemy] highways kind of like HFS. If you breach a tunnel, you'll likely be unable to push the swarm back and will have to fall back. Imagine The Deep Roads from Dragon Age Origins(If you played it) but all skewed into glorious unfairness like HFS. Oh the possibilities....

But the Deep roads were unfair. as i recall, the dwarves were slowly but steadily loosing, and they welcomed the blights because it gave them a chance to catch thier breath and regroup

126
DF Dwarf Mode Discussion / Re: AHH BEES, THEY'RE IN MY FORTRESS
« on: February 21, 2011, 01:22:14 am »
be grateful they're smaller than the standard-sized beehives used IRL. Ours are usually 20k bees, and thats the MINIMUM recommended to make them self sustaining. any less and the bees need constant attention to make sure they don't die out.

Other bee keepers i know have hives that go as high as 100k during the height of the season. imagine hives like that in DF

127
DF Dwarf Mode Discussion / Re: officially tired of the fps death
« on: February 21, 2011, 01:15:14 am »
!!FUN!!

128
DF Dwarf Mode Discussion / Re: WTF AWESOME
« on: February 20, 2011, 06:18:30 pm »
Oh, yeah, goblin bone bolts are nothing to be surprised about. Back in 40d like all of my bolts came from goblins.

All mine came from elves

129
DF Dwarf Mode Discussion / Re: Dungeon Master MIA
« on: February 19, 2011, 05:24:26 pm »
I have three tigermen cubs in cages, I put [pet] into their raws in the save folder, but still they're not trainable. Would it be because they are part of a civilization?

I think its because you can't train sentients

130
(something i did during history class so my civ could have a god)

Gospel of Armok, God of blood

Armok, he who is mightiest above all other things. Stronger then the rock, fiercer than the great North wind, Swifter than the desert hare. His is the blood of the world, the liquid fire that flows deep beneath the surface. His is the blood of the beasts, shed by them that we may live. His is our blood, that flows within us and give us passion, spirit, and the will to dominate all we see. He gave his blood to us, that we may be stronger than the worshippers of the soft elder gods, their blood diluted by falsities and lack of drive. And so, we must return that blood, so shall our warriors give it to him when we shed it on the field of battle.  So we shall dedicate the blood of our enemies to him, that he may take it up and remake them in a way more fitting to his thoughts. So speaks Armok, and so we obey!
Blood for the Blood God!


Ritual of the Blood!( High sacrifice, summer and winter solstice sacrifices)

(the priest holds the child up to the flames)
Armok! At the dawn of time you created us, your chosen race! You filled us with your blood, that we might be strong and crush our enemies. Here is new blood, fresh and strong, untainted by the ravages of time and labor! We give him/her to you, that his blood may be taken and spread into our people, that the children that shall follow will be given his/her blood by you,  and then  given to the children who shall come after!

(the priest casts the child into the fire)

 That his blood may be reborn into a hundred strong Dwarves, who shall carry your divine truth with them, in battle and in trade, in anger and in peace. Let his blood go to them, and let his spirit be taken to your side and reborn as a Spirit of Fire, a messenger of your divine will! Let him serve you until the end of time, when all blood slows and all fires burn low. Let him then come forth with your mighty host and purge the world with your Holy Fire, and let him sow the seeds of a new race that shall reign for eternity in a paradise of your making!

(priest turns to the crowd and throws up his arms)

Blood for the Blood God!

(crowd)

Blood for the Blood God!

(people disperse for the feast afterwards)




Ritual for The solstices(low sacrifice, precedes high sacrifice)

When the sun peeks over the horizon, you shall take from each of your herds one of the finest beasts you possess. You shall bath it in water sanctified by a priest, and then. When noontime comes, you shall take the ritual knife and make one clean cut across the neck. Catch every last drop of the blood that pours forth. Two hours before the high sacrifice, build a raging bonfire, made of hardwood and herbs for sweetness of scent. At one hour before the high sacrifice, you shall pour the life blood of the beasts upon the fire, to prepare it to receive the blood of Armok’s chosen. The bodies of the beasts shall them be put on separate fires, to be cooked for the feast.

(high ritual occurs)

During the feast, let each person partake of a bite of the sanctified meat. If there is some left over, let it be given to the women, for they shall need its strength to bear the children of Armok.

(after the high ritual)

The ashes and bones of the child shall be gathered together and placed in an urn. These shall be given to the family of the child, who shall put them on display in a place where all might see how they have sacrificed to Armok, that they have lost to make us greater.

131
DF Dwarf Mode Discussion / Re: Hunters...
« on: February 10, 2011, 09:40:52 pm »
maybe it was one of the old bugged groundhogs with abnormal teeth

132
DF Dwarf Mode Discussion / Re: Embarking on a saltwater biome.
« on: February 07, 2011, 01:36:29 pm »
dare i ask what happened to those dwarves?

133
DF Dwarf Mode Discussion / Re: Caring for your Tigerman
« on: February 06, 2011, 04:44:39 pm »
Quote
All creatures in this game are extremely racist - they will not talk with or make friends with anyone who is not of their race, even if they are part of the same civilization as one another.

But during worldgen races seems to interact more. Infact Cacame even being a elf manage to became the king of dorfes.

But that doesn't necessarily mean that any of them liked him or even approved of it, just that he was badass enough to take what he wanted.

Pretty sure they approved/Liked Cacame. His hatred for elves due to their eating his wife burned with the fury of a thousand suns!

134
DF Dwarf Mode Discussion / Re: Why 40d?
« on: February 05, 2011, 01:18:09 pm »
Also has Visual fortress, so you can get a good look at how you're fortress really looks

135
DF Dwarf Mode Discussion / Re: New Fort
« on: February 04, 2011, 01:20:40 pm »
How about trying to run a fort without access to magma? I've always thought it's something everyone should try at least once.

funny, this is how my fort's usually go

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