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DF Dwarf Mode Discussion / Re: Vermin=Coke
« on: April 23, 2010, 11:59:59 pm »
raw/objects
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Well, I've got an idea, though it's untested; I'm working on it.Eventually, yes.
Theoretically, however, if you release the demons onto the world at large in such a way that they can't reach your fort, they should eventually fly off and leave you be.
SIX years passed this night.
15 caravans, 11 sieges, all died in hell and fire. My map is all covered with rotting burned shit and clothes.
And clowns... they're still here. And some times they get reinforcements from the deep.
So there must be another plan to get rid of them.
the deepest layer with water but they have [nobreathe] tag and all are [FLIER], i can only flush them from the hole, but not drown.
I tried to fill them with magma but it seems most of them have very high [heat_dam] or [fireimmune]. And eerie pit seems to work like a bottomless pit and absorbs magma faster than it flows in.
Giant moles do this too. One drank my entire booze stockpile (200+ drinks) after it escaped from an underground cavern.That mole must be hunt down and cooked.
No idea, as far as I know electrum is an alloy of gold and silver and the Egyptians used it as ammo for slingshots.
Other than that I have no idea what Toadys on about.
And berserk ones will wait for their next victim to appear...