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Messages - twwolfe

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301
I agree. I'll spend hours trying to gen the perfect site, embark on it, play a little, then leave for a while to make a different site. think i spend almost as much time on that screen as i do actually playing the game

302
DF Dwarf Mode Discussion / Re: NO EYES
« on: March 10, 2010, 12:27:13 pm »
I suppose he needs that moledog repellant stick from Fallout 3.
One whack and their heads explode.

Urist McScientist: So, did it work? did it repel them?

Urist McWanderer: It repelled their limbs from their bodies, it that's what you're wondering

303
DF Dwarf Mode Discussion / Re: Finally got dig deeper to work...
« on: March 10, 2010, 12:24:19 pm »
well, got a few orc seiges. 4 hunters turned crossbow dwarves managed to destroy them with the help of careful bridge management before the bow orcs got close enough to take a shot. losses were a few dwarves outside fishing or hunting to trainup crossbow skill

304
DF Dwarf Mode Discussion / I'll meet you later, Dammit!
« on: March 09, 2010, 11:24:42 pm »
So, I'm digging a channel to the magma vent I've found. the humie guild rep is following a miner who is my expedition leader. Suddenly, the miner channels the ground out from under the human. I quickly cancel digging  the channel that would let the magma in, and dig him a stairway to get out. no biggie.

Then, as i'm digging the channels for the furnaces, they channel under him a second time. I've already got magma flowing down, and he barely escapes ahead of the magma.

I'm going to put off digging for a little bit, just to avoid any diplomatic accidents.


Either my dwarves hate humans, or the human hates his job a lot!

305
DF Dwarf Mode Discussion / Re: Finally got dig deeper to work...
« on: March 09, 2010, 08:30:46 pm »
so installing and applying that drowning trap to the halflings because they interrupted the dwarven caravan... wasn't... necessary?
Necessary, no. Fun, yes.


Dwarf fortress, where the necessity of a situation is subservient to how fun it is

306
DF Dwarf Mode Discussion / Re: Just got ambushed...
« on: March 09, 2010, 07:35:21 pm »
bleh, they stole my 100k dwarfbuck artifact cave spider silk skirt, and i still only get thieves

307
DF Dwarf Mode Discussion / Re: Finally got dig deeper to work...
« on: March 09, 2010, 07:31:10 pm »
so my habit of buying so much food and booze that i have enough to feed 200 dwarves for 15 years by the second year will finally come in  handy?

awesome

308
DF Dwarf Mode Discussion / Re: What to do with a kobold?
« on: March 09, 2010, 03:03:01 pm »
She's still alive, but the cage went empty just before it got dumped.

Curiouser and curiouser

309
DF Dwarf Mode Discussion / Re: Finally got dig deeper to work...
« on: March 09, 2010, 02:50:14 pm »
Just embarked on an Orc fortress by accident. I see fun times ahead

310
DF Dwarf Mode Discussion / Re: Finally got dig deeper to work...
« on: March 09, 2010, 02:19:19 pm »
you know, i just started up an embark group, and i realized i have absolutely no idea what any of this stuff does. well, except for the dogs. I thought it would be slightly different, not a whole slew of new stuff.

Yeah, don't spoil anything for me, i want to re-learn how to play DF again.

311
DF Dwarf Mode Discussion / Finally got dig deeper to work...
« on: March 09, 2010, 02:08:57 pm »
so what Should i expect from it?
I've heard how orcs like to destroy you by the first summer, but i play defensively, so I'm ready for that. anything i should know about that i wouldn't be prepared for?

312
DF Dwarf Mode Discussion / Re: What to do with a kobold?
« on: March 08, 2010, 10:34:18 pm »
problem with that is, it only let me release one kobold form the cage. so, the cage says she's in there(complete with flashing k symbol) but it won't let me release her again. so i have an empty cage that says it has a kobold in it, and that same kobold is now wandering around my fort....


I wonder, If i dump the cage in Magma, will she die?

313
DF Dwarf Mode Discussion / Re: What to do with a kobold?
« on: March 08, 2010, 07:57:38 pm »
well, Finally got Dwarf Companion to work, so i decided to make her(yes, its a she). so i build the cage she's in, and release her. Voila, my own tame kobold!

Several strange things happened, however. One, she has nothing on, despite the face that i didn't order her cage dumped.

Two, and most important, She seems to be still in the Cage! now, I can zoom to her wandering around the mountains, but the cage still says she's inside it.

so, what do i do with this Schrodinger's Kobold?

314
DF Dwarf Mode Discussion / Re: Goblin towers in dwarven forts
« on: March 08, 2010, 11:17:27 am »
What were all those Europeans doing in the New World/Africa/East Asia/Australia?

So it's not a goblin tower in a Dwarven fort, its a Dwarven fort in a Goblin Tower?

315
DF Adventure Mode Discussion / feelings towards Adventurers?
« on: March 08, 2010, 12:00:40 am »
How do you think townspeople feel about Adventurers?

My thoughts are they admire them for doing heroics and saving the town from vile monsters, but at the same time they hate them.

They hate them because they need them to protect them from said monsters.
They hate them becausethey never come in peace, but only to either hunt monsters, or to bring a band of humanoids to lay waste to a settlement
They hate them because they garb themselves in the belongings of dead Settlements(both the ones they slaughter and long dead fortresses).

To thier faces, they call them adventurers, and lavish praises upon them, but behind thier backs, they call them Crows, for they feed of the suffering of others.

thats my thougts. you?



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