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Bay 12 Games Forum
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213
Other Games / Re: Team Fortress 2: Free To Play! World's #1 war-themed hat simulator "Gentlemen?"
« on: February 24, 2012, 11:35:51 am »noscope+kritzkrieg = 150 damage a shot = hilarious
My friend was trying to mess me up with a kritz medic once on turbine when I was sniper. Running in front of my scope, only healed me, jumped around drawing attention to the area.
He eventually kritzed me. Ran out of the tunnel I was in and killed 6 people with noscope shots.
214
Other Games / Re: Discussion on TES V: Skyrim
« on: February 17, 2012, 03:29:24 pm »Werewolves doesn't make sense in this game anyway. You can decide when to turn.
What happened to the good ol' full moon thing? That was a classic.
It was the same way in Daggerfall you know.
You can change voluntarily once a day. You had to kill two people a month though.
215
Other Games / Re: Team Fortress 2: Free To Play! World's #1 war-themed hat simulator "Gentlemen?"
« on: February 15, 2012, 09:45:51 am »New update has bad change.Looks like I'll finally be switching to shotty.QuoteUpdated the Heavy's sandvich so it will only resupply ammo if the owner picks it up after dropping it. This means the only way to gain health from the sandvich is by eating it.
216
General Discussion / Re: I like anime, do you like anime?
« on: February 01, 2012, 03:06:00 pm »Recommendation: Now and Then, Here and There
A happy show for happy people.
217
Other Games / Re: Team Fortress 2: Free To Play! World's #1 war-themed hat simulator "Gentlemen?"
« on: January 31, 2012, 12:54:52 pm »Whatever you do, sneaky bastard is funnest way to play the game, get behind the lines and snipe em from behind as they come out of spawn, ambushes, traps, sneaky sentrys, etc.
Think of how dangerous this could be if there was no kill-cam.
218
Other Games / Re: Steam Sales
« on: January 26, 2012, 12:26:30 pm »Especially the one where you start in a desert and over time it or the land where the ground or even the crazy level where.

Quick turn it off!
219
Other Games / Re: Discussion on TES V: Skyrim
« on: January 25, 2012, 04:20:31 pm »
Or if you need to change load orders.
220
Other Games / Re: X Universe
« on: January 19, 2012, 11:39:38 am »Not sure if anyone knows about this little trick, but I just figured out how to run the game in SETA while having it in background mode at the same time.
Basically, all you have to do is play the game on Steam and assign the same shortcut you use to open the Steam overlay to the SETA function. Usually this will be Shift+Tab. It's probably best to leave the regular 'J' shortcut in place. Usually SETA exits whenever any key or key combination is pressed, but this doesn't count if that very keypress is the one activating SETA.
Now your ship will go in SETA mode as soon as you switch to the Steam overlay and stay there while you chat to your Steam buddies and use the Steam browser thingy. You can even tab out and just use your regular browser if you prefer, or just do whatever.
To enter the Steam overlay without turning on SETA, just activate SETA briefly before opening the Steam overlay.
SETA will of course still exit as soon as you dock at a station, cross a gate or decorate the surface of a nearby asteroid.
Now we can all watch our favourite manly cartoon shows while letting our trading ships work for us. Profitsss!
On a side note: A pretty decent update for both Albion Prelude and Terran Conflict has been released, fixing some bugs, rebalancing ships and missions, optimizing stuff and making all music tracks actually play. I love the music. A larger update with more content is said to arrive within a few weeks, possibly the next parts of the Albion plot and the HUB and Player Headquarters.
SEATA? http://en.wikipedia.org/wiki/Seta
I think in game it stands for Singularity Enhanced Time Acceleration. Or something like that. Basically it makes the game run at 6x speed.(This can be changed higher I believe)
221
Other Games / Re: Team Fortress 2: Free To Play! World's #1 war-themed hat simulator "Gentlemen?"
« on: January 18, 2012, 11:27:22 am »I've yet to find a sniper with a good enough position that I can't get a shot off at him that he doesn't notice because he's scoped in. I'm not saying run at the guy, I'm saying whilst he's scoped, take a shot at him. Almost always hits.
This is why I don't scope until I'm ready to take a shot
Indeed. And once you hit the 5 head limit on the bargain, you become ridiculously strong. Barely any time for a fully charged shot.
222
Other Games / Re: TF2 Trading
« on: January 14, 2012, 08:47:22 pm »I'll take your back burner. My tf2item ID is the same as my steam idea. Any of my dupes are for trade, and willing to consider my other items.
I actually don't have a sun on a stick if you're willing to trade your dupe. Added you.
What do you want for that quick fix?
Don't care too much. A spare of anything you got is probably fine. I'd prefer any weapon I don't have, but that's alright.(I am missing a mackeral and gru now since I crafted the new heavy gloves)
223
Other Games / Re: Team Fortress 2: Free To Play! Australian Christmas! "Merry Smissmas!"
« on: January 13, 2012, 11:55:06 am »
I crafted a holiday punch yesterday.
#1336
so close...
#1336
so close...
224
Other Games / Re: TF2 Trading
« on: January 13, 2012, 11:47:20 am »
http://www.tf2items.com/id/Cecilff2
Any weapons or crates on my first page are up for trade. Anything on the 6th page is up for trade including that bonk helm.
Any weapons or crates on my first page are up for trade. Anything on the 6th page is up for trade including that bonk helm.
225
Other Games / Re: Team Fortress 2: Free To Play! Australian Christmas! "Merry Smissmas!"
« on: January 12, 2012, 11:27:35 am »
So all the new weapons are craftable now
Also this bazaar bargain change is making me consider using it.(Misses no longer completely reset the head count, just drop it by 1)
Also this bazaar bargain change is making me consider using it.(Misses no longer completely reset the head count, just drop it by 1)



