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Messages - de5me7

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436
Other Games / Re: Does Toady play Go?
« on: August 29, 2010, 02:15:49 pm »
yeh im not too fussed about ever making Dan, or even getting much past 10kyu.

got thrashed by a 15kyu today. His opening wernt great but he was much better at life and death than me.

437
Other Games / Re: Does Toady play Go?
« on: August 28, 2010, 05:15:26 am »
16k get down.

KGS seems to hand out ranks like there no tommorrow. I beat a 17kyu and get bumped from an already optimistic 18 to 16.

438
ex FSB Putin has always been an expert at PR. He knows what the Russian people want in a leader so he always draws him self as the strong manly man, that loves Russia, and dont take no crap off the foreigners.


Russias next election will be the fairest in Russias history, the choice will be Putin

439
i second that post a pic, I havnt played any minatures games in years but back in the day if they cut the mustard in quality i usually found people were ok with it.

440
What needs to be understood before people get carried away is that a program is only as fast as it's slowest calculation. As has been stated several times in the past, a faster path-finding algorithm would do far, far more to reduce Dwarf Fortress Lag than a marginal increase in processing speed. You could have 12-20 fps at 80 dwarfs, upgrade to the latest cpu, and get 12-20 fps at 90 dwarfs.

Even when we've managed to create the perfect, light speed, quantum entanglement driven CPUs, we'll still be getting 12-20 fps at 80 dwarfs because by then Dwarf Fortress will include molecular interaction and keep track of protein folding in every cell in the Dwarven body.

dwarf fortress laughs at mankinds puney attempts to clear the scared 30fps barrier

441
Other Games / Re: Jagged Alliance Online
« on: August 25, 2010, 02:43:02 pm »
I just bought JA2 off ov the GOG. Its soooo highly rated on these forums i figured id have to check it out sooner or later

442
Other Games / Re: Open Source/ Freeware Favorites
« on: August 24, 2010, 07:15:32 am »
I sort of just made this thread like a week or two ago  :'(

Maybe we should make a list a ask Toady to make it sticky... people just do not use the search function.

yeh ive only been on this forum about 2 years but in this time theres been dozens of who knows some good free games threads. I agree that asking for a stuck thread or list where you can add free games might be a good idea. Although there are already several websites dedicated to this sort of stuff.

443
DF General Discussion / Re: Future of the Fortress: The Development Page
« on: August 20, 2010, 01:15:24 pm »
i could be completely wrong but i was under the impression that over fishing (certainly of sea and ocean stock) was a modern phenomenon simply because the sea is so productive compared with historical population densities. The north sea is only in plight today because we scoup out tonnes of fish in huge nets.

That's just plain not right.  Overfishing and overhunting have been problems throughout all of history.  Not just human history, but all of for animals, as well - populations rise, overgraze or overhunt, kill off their food supply, and start to starve, until their numbers drop low, and the plants or prey numbers start to recover from having less grazers/predators.

Whalers killed off the vast majority of whales without huge nets. 

The people of Easter Island are believed to have dissapeared in part because they overtaxed the land, which led to them having to rely on fishing exclusively for their food, and eventually exhausted the fish populations, inflicting famine upon the island, whose remaining population afterwards was not enough to sustain human life on the island.

As long as you are killing more fish than can respawn, you're going to overfish... and if the only limit on population is food, then if you can feed your population now, it will rise, and when it rises, you have to get more food.

I thought the people on easter island dissapeared because the deforested their entire island and destroyed its ecosystems. Im not implying that over hunting isnt possible, just over fishing in open ocean withoout modern intensive technology. Whales are not fish. I dont view predator prey relationships as being the  same as over exploitation of a reource. I can see land beased animals being more easily over hunted (partly because i know of examples) and partly because land based ecosystems arent as productive as ocean based.

i recon that other factors would limit the population of a fishing based civ prior to fish stock decline. Unless of course that fishing was limited to rivers or coastal reaches. Overfishing local populations wouldnt be too difficult.

444
DF General Discussion / Re: Future of the Fortress: The Development Page
« on: August 19, 2010, 03:30:11 pm »



Fishing is a different matter, if and only if they are ocean fishers with boats capable of surviving voyages out into deep water, and/or they have located themselves in a place with an irregularly large fish population (like cod were in the New World before they were overfished), and the fishers are actually careful to avoid overfishing... (which doesn't seem like a very gobliny trait to me...) It's difficult to say how large such places might get, as even most fishing-heavy cultures tended to garden.  I would say the norse colonists of Greenland and their Inuit neighbors are a good example of people who survived entirely off fishing or occasional grazing livestock, mostly because it's just too cold to farm.  (Note: This did not go well for the Norse, whose entire colony starved to death.)  It would depend largely on being able to claim a large enough body of water that they never overfish, and can prevent other nearby villages from popping up to fish the same waters.  (Best estimate, though, would be from English fishing villages or the like where they are carved into a little valley, and you could get a few hundred, MAAAAYBE a thousand people in a "city" based entirely on fishing.)

Stocked fishing, such as specifically breeding oysters for fishing can expand your ability to fish (as less adults need to survive to adulthood to spawn if you protect the eggs from predators for them), but only if you have dedicated fish breeding programs.


Being as goblins are found in mountains, however, requiring being near an ocean may make goblins nearly impossible to place. 



i could be completely wrong but i was under the impression that over fishing (certainly of sea and ocean stock) was a modern phenomenon simply because the sea is so productive compared with historical population densities. The north sea is only in plight today because we scoup out tonnes of fish in huge nets.


although generally i agree woith your point. Few civs prospered with out a strong farming basis historically. The crucibles of civilisation were all based around intensive agriculture. THis is partly due to food availability and partly due to time. Does anyone on this forum hunt? (i dont) but im lead to believe that it takes time. Hunters can spend days stalking pray (not in df usually) and it can be physically exherting (burning up precious callories). Hunting and gathering is very time and energy inefficient compared with farming. This ment that hunter gather civs were often academically and technologically behind those based on farming.


if nomadic civs or groups are introduced will Yurts and teppes and all manner of tent be introduced? I hope so, id like a yurt for my adventurer. IT would be a roundish structure comprised of wood and cloth that could be constructed and desembled with the carpenter skill and loaded onto an animal. (or given that adventurers in df currently have pockets that lead to another dimension the adventurers pockets.)


as far as realism go's. If the game creates magic food for civs rahter than simulating huntiung i suppose it doesnt matter. Although i dont see any reason why goblins couldnt raise cattle. Or another option would be to have goblin civs less concentrated than other civs - more small settlements and a central tower rahter than beng concentrated round a fortress or city with some outliying settlements. This would make them more suceptable to attack tho. But having farms may also make you seceptable toa attack. A legitimate strategy could be to burn another civs crops.

445
Other Games / Re: Does Toady play Go?
« on: August 15, 2010, 06:41:53 pm »
nearly finished constructing a go board. Just on ply, with some uber cheap stones off amazon. but it'l do the job offline.

446
Other Games / Re: norrland
« on: August 14, 2010, 06:06:37 am »
yeh i didnt buy it i got it with the whole arcade. Just posted because its weird

Cactus's best game imo is shotgun ninja in the first arcade

ive played both xoilders and mono medicals. didnt get medicals

447
General Discussion / Re: Cows
« on: August 13, 2010, 05:40:09 pm »
i agree, cows are dangerous

http://www.telegraph.co.uk/news/uknews/5872515/Walker-trampled-to-death-by-cows.html

http://www.guardian.co.uk/uk/2009/jun/22/woman-trampled-cows-yorkshire

http://www.dailymail.co.uk/news/article-1292766/Teacher-trampled-death-herd-cows.html

there are many many more cases

have you ever been followed by cows? i have, its a pain in the arse, and if you start running they do too.

horse sometimes follow but usually patting them or giving them grass will subdue them. Cows on the other hand have more evil intentions.

cows are smarter than sheep, shee are dumb and only good at dying. cows no stuff. FEAR the cow.
on the other hand have you ever been cow pushing or slapping? i celbrated my 21st birthday by cow slapping.

448
Other Games / norrland
« on: August 13, 2010, 05:30:28 pm »
Has anyone  played this game?

http://cactusquid.blogspot.com/2010/06/norrland-trailer.html


possibly the most fubar game ive ever played

if anyone has played it has anyone finished. i gave up when i got to the necro/beastiality


not for the faint of heart..

also how many times a day does this guy need to friking sleep, and what the hell with his dreams.

if none of what ive said makes sense, play the game

449
Other Games / Re: Does Toady play Go?
« on: August 13, 2010, 04:17:59 pm »
he had sente (is that the right word) so i was reacting to him. from here i would counter any attacks he made probably linking up my groups where there are week points. So if pushed: g13,f12. M15, l15. A8, A7. H3,j3. this would make all my groups alive and give him no way of making his stones within my territory alive. I got a score estimate after he resigned an it put me 18 a head. Which isnt much. If not pressed to defend i would expand out from R 7 area and possibly make some territory.

I call it my best win because it was the hardest fought so far, i chewed my fingers quite abit. He nearly connected with his bottom left corner and almost killed groups at j5, and H9.


edit: one question i have is, would he have won if he had never invaded? he had a lot of territory cornered off, it might have out numbered mine.

450
Other Games / Re: Does Toady play Go?
« on: August 13, 2010, 01:25:57 pm »


best win yet possibly

this guy kicked me out of each of the corners but when he tried to invade my space a lot of two/one point jumps and better influence/structure saved me ass.


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