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Messages - Grendus

Pages: 1 ... 133 134 [135] 136 137 ... 174
2011
Eh good point. Still think it'd be fun though, and it might shut up some of the monthly "DF MMO" posts in the suggestions board.

On an unrelated note, I hate rats.

2012
I agree. One can't help but wonder what it would be about.

Not to be out of place, but with Toady's permission a DF based moo would be pretty cool. Sofia's sex aspect could be... uh... spiced up by working on the different sizes, so for example a human sleeping with a dwarf would have to use different... positions (descriptions? idk). Might make elves actually useful for somthing.

I dunno, I'd play it.

2013
DF Dwarf Mode Discussion / Re: Need Help Training My Army
« on: September 14, 2009, 04:02:09 pm »
Arm your dwarves with steel.

Go into the raws and mod the damage of steel to 50%, or else mod the damage of your weapons to 1.

Problem solved. I consider this the proper thing to do seeing as Toady hasn't given dwarves the intelligence to seek out the lowest quality weapon when sparring yet. Just like modern soldiers train with paint rounds, so dwarves should train with blunted wooden weapons.

2014
DF Dwarf Mode Discussion / Re: oh the horror...
« on: September 14, 2009, 03:56:19 pm »
Use printscreen to take a picture, post it in paint, upload it to an online picture hosting site (photobucket is a good free one), then use the [img][/img] tags to post the images url (which is given by photobucket, should be right under the image after you upload it).

2015
DF Dwarf Mode Discussion / Re: How have your dwarves surprised you today?
« on: September 14, 2009, 03:54:06 pm »
Piercing weapons vs undead = foolishness

I've done it before. I'm mostly amazed at my dwarves managing to stick all 6 picks in the goats and not having the AI to realize that the only way they're going to kill them is to pull the picks out of the goats and try again.

In retrospect, I should have just trained the dogs with my remaining dwarf and had them kill the goats. Oh well.

2016
DF Dwarf Mode Discussion / Re: Dwarf fortress needs more WAR!
« on: September 14, 2009, 03:50:58 pm »
Try the Orc mod, though that can sometimes be an issue because the orcs only siege, at max, 2 times a year. 


You can solve that by trying Dig Deeper, where the Orcs siege at insanely fast rates.  You'll be lucky if you don't get a siege your very first year.

My earliest Dig Deeper siege occurred during the first dwarf caravan. Orc mod orcs may be stronger, but Dig Deeper orcs are, imo, more dangerous. Anyone can survive a siege three years in, it takes some real planning (I wouldn't go so far as to say skill, but definitely planning) to survive one three seasons in.

You could also try the Merloc mod. Merlocs aren't a civ, they're a wild animal with obscenely fast breeding and are both aggressive and social, meaning if you anger them you'll be dealing with a lot of angry fish-men. Not much of a threat late game, but early game they're more terrifying than even the orcs.

2017
DF Dwarf Mode Discussion / Re: Tasty Meals
« on: September 14, 2009, 03:46:49 pm »
I'd always wondered how engravers can do their job without any tools.

Now I know.
I thought they needed picks?
Nope. And now we know why engravers eat less food too.

Hmm, this explains all the engravings of cheese.

2018
DF Suggestions / Re: Adventurer sensitive Adventure Plots
« on: September 14, 2009, 03:02:44 pm »
I like the idea that people will ask you for things if you're famous for it. It makes sense, it happens IRL and it would make finding things to do easier. Of course if you're bad at things, or you've gained a false black mark people aren't going to ask you to kill cyclopes anytime soon. Failing at a simple chore would make people think you are incompetent, especially if it's the first thing they've ever asked you to do, or if you have no reputation for it.

On the "good at things, therefore, quest" nonsense...
A wandering healer that happens to slay a lot of wolves while traveling is only going to be well known for healing unless he makes a point of telling people about all the wolves. Your wandering healer with relatively low healing skill and legendary wrestler skill would be told to stay indoors when bandits came but might charge outside and reveal his prowess in front of the whole town, earning him a reputation as more of a fighter than a doctor.

I like this concept. I think the problem we're seeing is a clash of vision. One group wants the game to be epic, even if it involves 'fudging' the realistic aspect of it. The other wants the game to be realistic, even if it involves lessening the epic aspect of it. Ideally, and what I think Toady is aiming for, the world would be realistic in that nothing would be scripted and would simply be procedurally generated, but the worlds would be diverse enough that any player with enough skill could forge an epic story from their adventures.

That said, many of the concepts explored here about fame are very good. A village won't know you're a legendary warrior (though they may assume you're a soldier or mercenary if you arrive with bristling muscles, scars, and a full set of battle-scarred weapons and armor), however if you singlehandedly dispatch a goblin ambush and save one of the villagers, you would gain some fame among the townsfolk. If you gained even greater fame, say by driving off a semi-megabeast, you might hear tales of yourself in taverns or be offered jobs. This wouldn't be scripted as an event as much as a behavior. Taal said it, the events outlined in some of Toady's arcs would be the result of NPC's weighing their options as opposed to scripted events.

2019
Unless they take the time to read it.

Thus the small font, which means they'll have to put their head on your shoulder to read it. The i key will quickly fill your screen with meaningless gibberish, just keep any porno mags in bags.

2020
DF Suggestions / Re: Boiler power and desalinization
« on: September 14, 2009, 02:38:57 pm »
maybe if you put all your refuse in a hall and then put a water wheel in the only (1 space wide) exit tunnel to the room the pressure from miasma can push the water wheel and create power. Efficient biofuel.

DF is going green baby.

Dwarves use geothermal energy to forge metal and hydrolic or pneumatic energy to power pumps and mills. The dwarves are the freakin gods of the green party.

And the created gasses from an entire city wouldn't produce enough pressure to justify the construction required to compress them. You might be able, with a large enough dump, to gather methane gas and burn it as a fuel, but just the raw pressure of the gas won't create enough energy to power a household, much less a city.

2021
This is actually a very good game even though i have to look ove my shoulder every now and again to see if my parents are watching.

One question: can you have sex on a bed?

I know the feeling. If it worries you too much, set the font to be very small (size 8 or so). This will force anyone who wants to read over your shoulder to get very close, so you'll know and can move to a more benign area.

2022
Other Games / Re: Good Totally Free MMOs?
« on: September 13, 2009, 10:33:39 pm »
Runes of Magic seemed fun when I played it, very WoW'ish if you're into that (I know the WoW haters will crawl all over this, WoW was a very good game, but it's declined into something a little too casual friendly for most of the old-school gamers). I can't speak for the endgame though, I was driven off by the whole buying 'perks' aspect of it. While I get they need money to run, I've played too many 'free' online games that were dominated by kids who's parents bought them powerful gear.

There are hundreds if not thousands of muds, if you're into text based MMO's. The hardest part is finding one that's both good and populated, and at least 80% of them are flat out terrible, and 15% are only bearable, and many of the ones you'll find fun are fairly low pop.

2023
So I just got another mutation slot. I already have screech, which is worthless, and iron liver, which is very useful. I'd like to get High Density or Snakeskin for defense, or possibly Salamander since I don't have the medical skill to use casts and nobody wants to apply them for me, or Writhing Smoke to escape from fights gone bad (plus the extra focus might make screech actually work once in a while). Which mutation do you think would be most useful?

2024
DF Suggestions / Re: Boiler power and desalinization
« on: September 13, 2009, 08:48:44 pm »
Toady has said that the technology in DF should be around the 1400's era. While steam power had been invented in the 1400's, it hadn't been applied to industry yet and wouldn't be for several hundred years yet. So no, no steam power, sorry.

2025
DF Gameplay Questions / Re: Set forbidden zones
« on: September 13, 2009, 07:57:09 pm »
Whenever you see a fire imp, go kill him. Those little bastards are just magma-carp, kill em all!

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