2483
« on: July 09, 2009, 02:28:16 pm »
If I could make a few suggestions then.
First, getting farming started is very fast, unless they attacked you the first season. I usually get them by the fourth season, enough time to build a wall (if it's not, I magic them away with DwarfCompanion), dig some channels, or build a small military. Embark with some leather, designate a hunter, or bring a breeding pair of animals, leather armor is incredibly easy to make. If you really can't be bothered to deal with it, bring along the armor premade. It's much more expensive, but takes some of the hassle out of it.
Second, it sounds like you embarked with untrained miners. That's the only reason I can think of for it taking you so long to get your farming and housing going. Farms should go up within the first season, worst case second if you have to muddy stone. Housing can go up before or after, but usually I have beds made while the rest of the fortress is being mined out. Don't worry so much about your dwarves tantruming, many fortresses only have designated sleeping quarters for nobles and have all the commoners sleep in a giant barracks, and their dwarves are perfectly fine. Hell, my dwarves usually sleep in the dirt for two or three seasons, and they're fine.
Third, if you're not going to use walls, pits, or traps (orcs are [trAPIMMUNE] but not immune to things like atom smashers or spikes) you will definitely need a trained military. Orcs are not for the faint of heart, they're pretty brutal enemies, a truly dwarvish challenge. Unskilled marksdwarves are only useful for taking sucker-shots at melee enemies from behind walls. As for your ammo question, I believe dwarves will default to the highest grade of ammo when put on active duty, meaning steel over iron over bronze/bismuth bronze over copper over wood/bone. They refuse to train with metal bolts, so only the cheap ammo will be used.
Sounds like you just had a small number of mistakes adding up. Losing is fun though, no better way to learn.