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Topics - dot12321

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Well, I've noticed in .08 that my dwarves aren't planting on the entire field. What I mean by this is, my planter will come, plant about 1 row of Plump Helmets, and leave it, and this is causing my fortress to starve. I have well over 200, not forbidden seeds, so it's not that. I tried giving several dwarves the farming labor, but they all did the same thing. What is going on here? Oh, and my entire field is on muddy soil, so it's not that only part of the field is farmable.

2
Life Advice / I might go to a mental hospital.
« on: April 24, 2010, 07:11:12 pm »
First, I'd just like to say that I'll probably stop posting in this thread altogether if I see some cool-kid thinking he's awesome by laughing or jumping on band-wagons in this thread.

Okay. So, long story short, I finally fell in love with the girl I had broken up with three times (all being horrible mistakes now that I think about it), and she basically starts telling me she hates me and she wants me to die out of nowhere. I mean, it's horrible, but I had hurt her a lot, so I guess I kind of deserved it. She blames the fact that she's messed up now because of me, and a lot of other things. So, always being depressed and shit over this and other things, I made the dumb mistake of starting to cut myself again. My thighs are scarred completely because of it. Basically, the entirety of both my thighs say dumb things like, "I'M SO SORRY", "LIAR", "1/30" (the last time I ever saw her) and over 100 other cuts going up and down my thighs (I actually counted, once)
That was about 2 months ago. The scars remain clearly visible, as big pink lines.

Well, now, she had gone and told the school's guidance office that I was cutting myself a few days ago. On Friday she talked to them about it, and on Monday I'm getting called down, where they may check me.

Here's the deal. Three years ago, when I used to cut and I was caught, my mother had told me that if I was ever caught again, I'd be put in a mental hospital for rehabilitation or something. I'm petrified to go to school on Monday. I really don't know what to do..

3
DF Modding / Help with adding custom ranged weapons
« on: November 07, 2009, 11:50:45 pm »
So, I'm trying to implement muskets into DF, just for fun, but I'm confused if this will work:

This is my ammo info:
[ITEM_AMMO:ITEM_AMMO_BULLETS]
[NAME:bullet:bullets]
[CLASS:BULLET]
[DAMAGE:300:PIERCE]

This is my weapon:
[ITEM_WEAPON:ITEM_WEAPON_MUSKET]
[NAME:musket:muskets]
[DAMAGE:100:BLUDGEON]
[WEIGHT:40]
[SKILL:HAMMER]
[RANGED:MUSKET:BULLET]
[TWO_HANDED:0]
[MINIMUM_SIZE:5]
[MATERIAL_SIZE:3]

What I want is for 'bullets' to be made from a custom mineral I made called Sulfur and Iron Bars combined, I want it to produce around 5 bullets.

Here is the Sulfur info in matgloss_stone_mineral:
[MATGLOSS_STONE:SULFUR]
[NAME:sulfur][COLOR:255:255:0][TILE:'*']
[ENVIRONMENT:SEDIMENTARY:CLUSTER:100]
[ITEM_SYMBOL:'®']
[SOLID_DENSITY:500]
[VALUE:100]

Here is where I'm confused in reaction_standard; I don't know how this will turn out, care to help?:
[REACTION:SULFUR_TO_BULLETS]
[NAME:make bullets]
[SMELTER]
[REAGENT:1:STONE:NO_SUBTYPE:STONE:SULFUR]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:IRON]
[PRODUCT:100:1:AMMO:NO_SUBTYPE:AMMO:BULLETS]

Just for your info, I added this:
   [WEAPON:ITEM_WEAPON_MUSKET]
      [AMMO:ITEM_AMMO_BULLETS]
To entity_default for dwarves.
I also added:
   [MUSKETMAN_NAME:musketdwarf:musketdwarves]
To creature_standard, for dwarves.

And that's everything I've done. I know I've got to be missing something here, or something's wrong.

So, will all this work together? If it goes the way I want it to, I want Sulfur to appear in stone, and when mined out, at a Smelter, can be made into 5 bullets (1 sulfur + 1 iron bar = 5 bullets, I want), which are then used in a Musket carried by a Musketdwarf.
Thanks in advance for any help!

4
DF Dwarf Mode Discussion / Post your: Mega-structures!
« on: November 07, 2009, 07:51:54 pm »
Hi, sort of new here (haven't posted in a few months, and even then, I had only posted once). Post your mega-structures! These can be anything from huge statues made purely of Adamantine to a giant Sandstone pyramid, to an amazing labyrinth complete with traps. If you like, I know (and I'm sure most of you do, too) of a easy-to-use, great-looking 3d visualizer called Visual Fortress. Go ahead and download it (It's way better than 3Dwarf, which is a pain in the ass and doesn't look nearly as good as Visual Fortress)

Here's my Pyramid, made 100% from Chalk, except for two iron statues at the entrance:


What mega-structures have you made?

5
DF Bug Reports / Firebreathing shopkeeper?
« on: May 24, 2009, 10:20:25 pm »
I added the ability to play Adventure mode as a dragon. I attacked a human shopkeeper and he beat the shit out of me whilst wrestling (I was also an Accomplished Wrestler) and then.. breathed fire at me. See for yourself:


6
DF Modding / Any mods specifically for crops?
« on: May 22, 2009, 03:57:52 pm »
I want a mod that won't add new monsters or weapons or anything, but just adds crops. Crops that actually exist, such as corn, potatoes, grapes, strawberries, wheat, etc.

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