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Messages - Samus1111111

Pages: 1 ... 12 13 [14] 15 16 ... 27
196
DF Dwarf Mode Discussion / Re: Biggest Mistakes in the world of DF
« on: June 26, 2009, 09:51:32 pm »
I just set up my well in my current fortress and I completely forgot about pressure, so the well flooded and I had 7/7 water sitting behind a door. Well, Urist McWatercarrier comes up and opens the door.... *SPLOOSH* .... all this water comes out, my dwarves start drowning, and the water goes down my central staircase straight to my bedroom level and proceeds to begin flooding all the rooms and I get a ton of spam "Urist McStupid cancels Eat: Dangerous Terrain" messages. Luckily the door shut automatically, but all my dwarves were spooked and sat in their rooms for around a month...... Luckily my millitary was not part of this and successfully defended my fort from 5-6 ambushes that actually occured in my fortress..... I have now demanded traps be built and dogs stationed outside. Also I will hopefully remember about presure on my next fortress :P

197
DF Adventure Mode Discussion / Re: I woke up to a nightmare
« on: June 26, 2009, 04:21:06 pm »
lol, the elves ate all of the humans except a few pairs for breeding more food :o

198
it is impossible to dump anything that has been claimed by a dwarf. If you 'k' over the clothing then press enter, you will see something like "owner: Urist McLazypants, Champion"

199
DF Gameplay Questions / Re: Dwarves refuse to drink from water source
« on: June 26, 2009, 10:22:42 am »
well, the zone only stuff is cancelled when it goes against their preferences, and since dwarves prefer moving water to stagnant water, they go to the stream instead of your pool.

I would recommend that if your dwarves are dying due to carp, to make some crossbows and try to kill off the carp, either that or just try to speed up your booze production and get some soon.

201
DF Community Games & Stories / Re: It's A (Wonderful?) Dwarven Life
« on: June 26, 2009, 09:27:29 am »
e) Want to Sleep

202
DF Gameplay Questions / Re: few questions for my flooding trap.
« on: June 25, 2009, 08:46:26 pm »
also, if possible I would make the chamber longer to accommodate the fact that sieges spread themselves out as they move toward your fortress.

203
your melee dwarves with nervous system damage (spine, brain, ect.) will not spar, but you can make them crossbowmen and they will be just fine

If their nervous system wounds are yellow or red, they will be bed-ridden for the rest of their lives and I suggest showing them mercy before they have the chance to go berserk from restlessness

204
DF Community Games & Stories / Re: It's A (Wonderful?) Dwarven Life
« on: June 25, 2009, 07:34:32 pm »
c) Sit up and Look around again

205
what is the difference between shopping and stores?

206
add the farming job to the other 6 dwaves and then turn on only farmers harvest and Zasit won't harvest

207
I think this is a pretty good idea and I would be willing to participate.

one issue that comes to my mind is if there is a magma pipe and it is on one side of the map, only that one side would have magma forges and stuff. I think that if there is a magma pipe, then both sides should be allowed access to it, even if it's not exactly in the middle of the map

208
DF General Discussion / Re: Where are DF players living ?
« on: June 25, 2009, 10:02:12 am »
talk about bad weather, here in Texas we have broken the high temp record for 3 days in a row, most of which were set back in the late 80's, early 90's......

209
DF Community Games & Stories / Re: Stranded! (Succession fort)
« on: June 25, 2009, 09:37:51 am »
I would like to join this amazing fort ;)

210
DF Dwarf Mode Discussion / Re: I guess all the exrcise helped...
« on: June 25, 2009, 08:35:42 am »
ya, that was boatmurdered. it was during one of the monkey attacks in the first year or two

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