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DF Gameplay Questions / Re: Deathtrap help.
« on: July 27, 2009, 06:11:49 pm »
I remember reading somewhere that the quality of mechanisms used determine delay.
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Pumping from the top of the pipe leaves your dwarves vulnerable to the fire imps, fire men, etc while building, but if using mechanisms and power to keep the pump going it will in the end be just fine.
I've found giving every guard and recruit leather armor and a shield has practically dropped my sparring injuries to zero, even when I start giving them weapons.
One thing that bugs me tho is the goddamn animals. I made a point of not taking any single animal with the expeditionary team (no dogs or cats, my mistake), but the last wave of migrants brought along a shitload of tame donkeys, cows and bulls. Now I have all of them running around the fortress, shitting in the dining room and making a mess in the already overcrowded statue garden.
The problem, as far as I can figure, is that all these animals are tamed and have an owner, so I can't order Leatherface the butcher to make chops out of them. For some reason, I also can't get to put them in cages (maybe cause they have an owner?). So I basically dont know what to do!
I would very very much like to be able to somehow make leather out of this animal crowd, because my Mechanic-Trapper-Weaponsmith barricaded himself in the metalsmith workshop and is yelling that he wants tanned hides, and i dont have any tanned hides nor (i think) any means to get any since i only do farming and fishing and never did any hunting![]()
One second noobish thing I wanted to ask you is regarding ore and stone. (Mind you, I have had a very hard time figuring out how the whole ore and smelting thing works...)
however the thing is, when I first arrived at my soon-to-be fortress, I started digging up Gneiss and Granite. Digging and digging I found stuff like microcline and other colored stone/ore (I use a tileset, cant remember which one).
Now, if I build things out of stone, for example at the mason's workshop, am I not supposed to be able to build stuff from the colored stone (like microcline), and thus building colored thrones, colored coffins and so on? Because when I try to build stone things I only get Gneiss and Granite, even tho I have tons and tons of colored stone laying around.
Charcoal burns longer than booze.
And flaming booze doesn't hurt anyone, reportedly. I've never tested it myself.
I'm using Mayday's tileset
I think he's planning on using a cage trap near a pressure plate with a charcoal stockpile surrounding the two such that when the pressure plate is activated a cage containing a goblin captured by that cage trap will drop into the magma which will return the goblin to the location of the original cage trap albeit on fire who will then light the charcoal that will cause a chain reaction on all the other charcoal present that will then proceed to incinerate any passing goblins.
That's what I thought of when Shurikane said booby trap. And something else, too.
You won't be able to get a king, though, since that requires you to have a duke, and I think you need at least 150 dwarves in order for the count to be promoted to the duke. Don't quote me on that, I'm citing the wiki from memory and both of those can be inaccurate.