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DF Modding / Re: A bit of help.
« on: December 05, 2009, 10:10:22 pm »
thanks. thats it? when i go to a river I should get 1000-1500 hippos?
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I just want a easy to use, Winapi/Opengl/whateverthehell kinda thing to make applications and such. Novalis was amazingly simple and I was learning super fast, till Krank ran outta money and dropped it all.
Novalis I've not used, but I get the impression it's a 3d engine. Irrlicht and Ogre are very popular. I'd have said Irrlicht is easier to learn of the two.
Run taskmanager, select the cpu/ performce page
Run DF windowed capped at whatever, positioned so both are on screen
Load your saved game and while it's running hit print screen
Upload screen shot
This will let us see if your looking at the right processor usage stats and if it's a multicore/cpu machine and so explain how it's possible to run df at high fps with low cpu usage.
There's no way you're getting 9999 FPS in-game.I'll set it too that in a bit.
I refuse to believe this. You're checking that when it's paused or in a menu or something.
9999 it is.I need a number please.Dude, just set it to 9999 or something, then open the game and count your FPS (not on the menu, but during play) with FPS:yes in the init
Something arbitrarily high. I was just curious how high your FPS would get naturally.
Well, it sounds like you're hitting your FPS cap, since that's set to 100 by default. What happens if you edit the FPS cap in your init?
I'm honestly surprised enough that a seven-year-old P4 could possibly run the game that fast, never mind without using all of its CPU time in order to do it.