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Messages - AtomicPaperclip

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511
DF General Discussion / Re: dwarf fortress as reality?
« on: July 09, 2009, 04:52:07 pm »
I often think that we could be a highly complex version of the sims (Yes, the sims we have also have their own sims game)

So by that thought, god really did create man in his image  :D

So if that's true, what is the REAL world like?

512
I actually TRIED to do this and they don't show up in wagons

I did not however, get a dwarven caravan

><

513
They don't run people over wtf.

514
DF Dwarf Mode Discussion / Re: Puke City
« on: July 08, 2009, 03:28:38 pm »
That is pretty impressive.

I also like the vomitcrafting idea

515
DF General Discussion / Re: IQ of DF gamers?
« on: July 08, 2009, 04:37:50 am »
To be fair, I wouldn't have guessed Areyar wasn't native to english- you're certainly better in text than most of the people on popular forums.

Anyway, those that voted <80 are probably either brave or have serious self-confidence issues.

I voted 130-139 because that's where I usually score on Bellevue school district tests... and Bellevue seems to (generally) be tougher than most, although we took a dent just like everyone else from No Child Left Behind and similar stuff. IMO, people with developmental issues should be in their own programs, not normal people taking everything and a developmentally issued pace...

Anyway, the IQ tests here are probably skewed a bit.

I used to know a guy who's never left Brazil who could totally lose me with his English vocabulary.

Ugh our entire education system is based on trying to pass lazy pot-heads who couldn't care less about school.

I was put in the TAG (talented and gifted) program in kindergarten and they didn't do SHIT except make me take surveys to which every answer was "No, they don't do ANYTHING special", until high school where Honors/AP classes are available and the stupid shit surveys are optional.

Scored 140 on the test in OP, it's mostly math and efficiency of methods.

Like you can mentally add up all the odd numbers, or simply count how many there are and know that it's going to add to an even number if there's an even number of them.

516
DF Dwarf Mode Discussion / Re: Issues with my dorfs and GCS silk.
« on: July 08, 2009, 03:19:45 am »
Well check their job the next time they run out

If it's item hauling/picking up equipment there's something out there, so forbid it or whatever.

517
DF Gameplay Questions / Re: Sand land (help)
« on: July 08, 2009, 03:13:40 am »
I think if you dig down a few layers on any map you should strike stone

What happens if you remove all the stone from the raws though?

518
DF Gameplay Questions / Re: Pumps and windmills
« on: July 08, 2009, 03:10:14 am »
Also make sure that your windmill is outside (Yes, I did learn that the hard way)

519
DF Dwarf Mode Discussion / Re: Issues with my dorfs and GCS silk.
« on: July 08, 2009, 02:56:43 am »
Well what is their job when they're going over there?

520
DF Dwarf Mode Discussion / Re: ***goblin death arena***
« on: July 08, 2009, 02:56:05 am »
Holy shiiiiiiiiiiiii

Are all the cages attached to a lever? I must see this slaughter.

Do it again with only your best dwarf.

521
DF Dwarf Mode Discussion / Re: Magma Pipes in Glaciers
« on: July 08, 2009, 02:50:30 am »
The title of this thread made me think the magma pipe was surrounded by ice and no obsidian at all. I was going to post, "What the crap, how is the ice still there?" But, yeah.

Dont let the imp throw a fireball at you. What little trees you (might) have, they'll just burn away. Which would be bad.

Since when do trees burn?

522
DF Dwarf Mode Discussion / Re: Issues with my dorfs and GCS silk.
« on: July 08, 2009, 02:48:30 am »
That's weird.. Silk shouldn't go directly to a stockpile after being excreted by a spider.
That's what the loom is for, spinning thread from webs.
Cloth stockpiles store thread and cloth, not webs.

The dwarves gather it up and make it into thread, then take it to the loom and make the thread into cloth

You might have still had the job pending at the loom, I don't know what else to tell you.

523
DF Dwarf Mode Discussion / Re: Sometimes you win (Good starts)
« on: July 08, 2009, 02:46:57 am »
I once had the fortune of running into some adamantine in my burial chambers.

How convenient, hehehe

524
DF Dwarf Mode Discussion / Re: Issues with my dorfs and GCS silk.
« on: July 08, 2009, 01:59:07 am »
Turn off auto loom thread and auto gather web in the orders menu

525
Yup, during a cave in the floor actually creates a wormhole where it falls endlessly at near light speeds over the one tile, simulating a portal like effect. Eventually it builds up so much momentum it smashes through everything in it's path and sucks down everything nearby, similar to being sucked into a fast-moving train.

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