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Messages - Neyvn

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6496
http://mkv25.net/dfma/map-7858-riseneagle

There is the map. Forgot to Collect it when I started.
I would do a Strip Mine, but for some unknown reason, when I gave over you Uman the Pick to begin some short work, She ducked down the hill and began to dig a short 3 wide Entrance that I don't think I designated... I have continued to be a Mine, Strip Mining would work if I had Magnetite or those large Cluster ones, but I am going to go Cavern Mining. You know with the little Mine entrance and wooden supports along the sides of the walls for stability, Humans know nothing on how to keep a mine strong, everything will be 3 tiles wide and nothing big and will be pretending the old Cavein system is on...

6497


“Welcome to Jirica!!!” Announced Gyron as we came over the hill from the south.

Before us was a Rock Salt Hall in all its grandeur, its large shape filled nearly the whole Center of the City itself, it was amazing that it had remained whole while the small hovels we passed were half in Ruin. The wagon wheel dipped and bounced in every pothole in the ground and to my ears it sounded weak. I lifted my hand and opened my mouth but it was too late. It was as if the ground had opened up and swallowed us whole, down the wagon went into the remains of a Shop, its decaying roof giving way to the weight of it and it’s travelers…


Spoiler: Safe Landing (click to show/hide)

The Dust gathered around us, mixing with the dry sand that crackled from the loam around us. Looking around I noticed that half the walls that had once kept the roof up had given way, it was no wonder we fell. Coughing echoed around me as the others were coming to, the Muskox we had replaced the horses with a few days ago pulled at the reins in an attempt to get free…

“Fine go…” Coughed Shebi as she loosened the leather straps, the Muskox both trotted a few meters away from the wagon before turning around to come back. They at least knew there was no where to go…

Spoiler: The Animals (click to show/hide)

“Where are we???” Came the voice of Killer as he coughed up half a lung…

“It looks like the remains of a Shop, with the lack of strong walls, the roof caved in…” I muttered as I aided Diana to her feet. She pushed my hands away the moment she was upright, girl seemed to want to stand on her own, I’ll let her…

I noticed Gyron already scrambling up the edge and through the hole in the roof we had come down, “Listen.” Came his voice from above, “We need to bring all the stuff from the wagon and into the Mead Hall, I am gonna go look for èfa, She should be around here somewhere…”[/i]
Spoiler: Poor èfa (click to show/hide)

With a shrug I pulled the Barrel of Swamp Whiskey from the wagon, as I turned to waddle up the slope with the barrel over my shoulder I notice the stares I got from those remaining…

“What???” I asked them with great puzzlement…

Spoiler: Whats in the Wagon (click to show/hide)


6498
Gah, I Keep getting Harems. 1 Guy 6 Girls...
The Personalities I had before were excellent but then I go and lose it due to hitting the wrong button. Gah...

I think I can get everything that you guys are asking for, except yours Killer, You can never tell whom an Embarker worships till you arrive at the Site... 

6499
Postpone of Embark.
Lack of Sleep has caused Math to be wrong and accidental loss of running window means I have to find another good group of Personalities. To those that have Embark Umans. What is it that you would love to have for your character, just a Key one and I will attempt to get it...

6500
Well then, seeing as I am quite bored. We shall start this new City...

6501
I have always envisioned Plump Helmets to be similar to the shape of Button Mushrooms, they are short (Around 4 Inches) and have a large 'helmet' looking head which curls inward to form a lip halfway down its thick stem. They are coloured the same as any normal mushroom, white, but with a tinge of cream and yellow...

6502
Well with your new stat change I can embark now. Did you want to spend those last few points on seeds or anything???

6503
DF Bug Reports / Re: [40d16] Wagons can use ramps unpathable to dwarves
« on: January 23, 2010, 03:10:22 am »
Wait, if a Wagon can go up it but a Humanoid can't. I see no real problem myself.

6504
The Sister had said that the Axe was my Fathers, Heh, I barely knew the man. What he did or what kind of man he was. But still, when the Elves threatened to cast the ‘Vile’ Tool away cause it was used on their precious trees I remember that I had ripped and tore at the face of that creature with such mindless anger, even bit his ear tearing a large chunk from it. I think that I gained an enemy among the elves there. Turning the wooden handle over in my hands as I plodded along side our small wagon I couldn’t help but grip it tightly in an attempt to seek my father through it. It had been a heavy trek, winter’s end coming soon and only a short distance left to the City of Edtkem, talk was cheery amongst the others but I remained a few short steps behind the conversation, listening in every now and then…



“So what should we call our City…?” Asked one of the men, Gyron I think his name was, he was straightforward and easily slotted himself as a Leader Type.

“What do you mean, it already has one, Edtkem. Why do we need to rename it???”

That was from the youngest of the men, he said his name was 100killer9. When he announced that back at the Elvish Village all those years ago everyone around him looked at him like he was a fool and broke into laughter whose sound still echoes in the forest to this day. Even now I still chuckle whenever his name is mentioned, to this day we still edge him on about his zero count kills…

“Well, you see. We could be all that’s left of our Kingdom, we are rising from the ashes that were left from the past, the crumbling city that was has been falling apart for the last 33 years.” Gyron noted to the others as while walking backwards before the pack animals pulling the wagon. “Because we are going to a City that is no more, Edtkem is thus no more, it no longer exists but we will build on the ashes that once were. Understand???”

I could hear a giggle through the wood as one of the Girls that were sitting inside the wagon laughed, I couldn’t blame her, both Killer and Coil were looking at Gyron with a puzzled looks. The Boy had a way with words and seemed that the others still took their time to catch up…

“What about Jirica???” Came the femininum voice of Shebi, the reins around her wrists tightened as she slowed the pack animals as the wagon dropped into a pot whole in the dirt road that nature was slowly reclaiming. She never took her eyes off the horizon as she spoke.

“Old Tongue for Riseneagle? Heh Well now that sounds interesting…” Muttered Gyron to himself more then the others as he hopped over another hole in the road. Looking back his smile returned. “Well I like the name anyone else???”

There was a mumbled reply from the others, a smile already appearing on Shebi’s lips. The girl had always had a fasciation with birds, sitting with the Elves at a young age learning all that they knew. It seems that she had gathered a bit of knowledge of the Old Tongue as well…

“I guess you would like to name the Group while your at it too, Huh Gyron…” Grumbled Coil. Adjusting himself so he did not step in a patty that had just dropped from the rear end of one of the dogs that had been brought with us. “Your renaming our old City why not our Group as well…”

“Enusmokeman…” I muttered loudly from behind them, two heads popped over the wagons edge as the remaining girls, both Alan and Diana had looks of shock as if they had forgotten that I was even there, heck even the others before me looked back surprised… “What, I can talk y’know… It means ‘The Legendary Fire-Birds’, I mean we are bringing a dead kingdom back to life ain’t we? Like the Birds of Fire they speak back in the Age of Myths. Like the Phoenix…”

The open jaw of Gyron began to close and his feet began to move once again, though this time he walked forwards. In the air before him I could see his finger moving as if it was a quill over paper, “Listen all of you, we have a few days left to get to Edtkem, I mean Jirica, its not one person’s choice on this name thing, not one person’s choice on anything that happens after we get there. Think long and hard and get back to me before we arrive…”



6505
Forum Games and Roleplaying / Re: TicTacFury
« on: January 22, 2010, 07:42:22 pm »
He's asking you how many men the scout sees. And Ques up three more Footmen...

Use Im to contact scout.Ask how many.Que like 3 more soliders.

6506
Group Suggestion:

The Legendary Fire-Birds - Enusmokeman


Edit: ALSO. Looking back over the profiles, most of you guys are adding last names to your Uman, is this to be something in the Nickname, or are we expecting me to attempt to use a Utility to change what DF Genned for each Uman.?.

6507
Spoiler: 100killer9 (click to show/hide)

With the 5 Remaining points, did you want to just grab those kinds of seeds or just 1 of the best choices, (Strawberry, Fisher, Longlard, Ropereed and Whip Vine.)

6508
Spoiler: Doomshifter (click to show/hide)

We have a second Metalworker. And she grabbed a Pick from what was left at the Elves Village. But there is a problem, We Umans can't choose Stones or Raw Metals nuggets at Embark because we lack our stone Pref Tag. You have 40pts to spend...

Spoiler: Duke 2.0 (click to show/hide)

Hahahah Yeah good point. But then again the Orcs might have eaten them just as fast. Not that it matters, we have food that might last us a good while...

Spoiler: Deon (click to show/hide)

As I said to Doomshifter. Umans don't have Stone Pref so we can't choose Stone at the embark.

Spoiler: Gyron (click to show/hide)

It would be the Elves that have Sunberries mate, we don't. Strawberries???


Spoiler: Doomshifter (click to show/hide)

There is no 'ing' for Rise but there is one for Risen.
A new name for voting, Risengeagle - Jirica

6509
OH Forgot to mention. Unless someone else starts to offer ideas for Group and Fortress names, those in the Census will be used after a day has past from when all slots are filled...

6510
Spoiler: Deon (click to show/hide)

Our Cook of the Day. It seems that we will be having a good amount of animals to start our new home with. Though without a pick we would be unable to collect a stone to make a Mechenism with, seeing as we Umans keep forgetting to store the excess stone ourselves...

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