SAVEMAP (there's a couple movies too)
right away--attacked by a number of elves. Most died one the spikes, a few to other traps and to the marksdwarves. There were two casualties--an unskilled melee recruit and a marksdwarf, Tulon, who was best known for killing a number of ice wolves. Both fell to the same elite bowelf, who we subsequently captured.
9th slate--Found an ogre master thief--trapped in a lava pool that helps to keep the water reservoir from heating. He was having no trouble swiming in the molten rock.
1st felsite--lost a wrestler and a civilian to ice wolves, fortunately neither was very skilled.
11th hematite--ogre seige! they came around the southern side
17th moonstone--werewolf seige! A moderately skilled miner and a unskilled laborer who called himself a 'ranger' were caught outside and torn to shreds. There were no other casualties; one squad fell to the drop trap while the other was decimated by the traps and marksdwarves. During the attack a glassmaker went into a fey mood, and immediately after the gnomes came to trade. A human ambush squad spawn almost on top of them, but the little fellers managed to drive them off with the loss of only a single hoplite.
Later there was a treant seige, a wizard
 | actually the fight against the wizard wasn't at all interesting; like most megabeast battles it ended very qucikly. but when I copied the save and ignored him completely I got this picture (and some casualties). |
, and, finally, a second ogre siege. There were no significant casualties.
On the domestic side, I constructed the beginnings of a glass industry.
Using this, I could cheaply pump magma to provide heating under main path between forges. Incidentally, this means there's a decent magma supply at the main fortress for anyone who wants to relocate the forges or maybe make some ice defenses (if you want to use the magma directly you'll need a more reliable power source).
Using
this, I was able to haul enough water to plant some new farms in the basement of the great hall, where most of the food industry now is.
Most of the buildings in the main fortress gained a level, one direction or another.
Walls were constructed on the sides of the magma area and the path to it. The topography of magma area was also simplified greatly. Also added a bypass so creautres outside the fortress can take a shortcut over the magma path.
Cleaned up the pit next to the courthouse a little, both via mining and dumping.
The military is quite strong. The main melee squad, the Gods of Shooting under Frogwarrior, now has four legendaty sworddwarves, one legendary speardwarf, and four hammerdwarves, two legends and two grandmasters. All are equipped in low-quality steel. We also have 10+ marksdwarves and plenty of recruits in training. Population is up to 87.
The fort started off in good shape and has only continued to improve. Nothing can stop us now.