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Messages - Eruydanann

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1
DF Adventure Mode Discussion / Re: Most awesome kills
« on: December 30, 2006, 09:05:00 pm »
Nice, another biter  :)

This happened on my second char, when I arrived into a kobold cave on a elite bowman mission (might not qualify as an Awesome Kill, but I think you'll see why I posted it here).

code:
The kobold Spearman stabs The elephant in the right rear leg with her copper spear!
The shot glances away.

Guess what happened next? (Edited for highlights)

code:
Kululusharbin, kobold Spearman has been struck down.
The elephant kicks The kobold in the left upper arm with his right front foot!
It is mangled!
The kobold bites The elephant in the left rear foot!
Frobogoflilgus, kobold has been struck down.
Fraymus, kobold has been struck down.
Drifabis, kobold has been struck down.
Dludubuplulmis, kobold has been struck down.
Stlayngis, kobold has been struck down.
The flying copper arrow strikes The elephant in the upper body!
The shot glances away.
The elephant charges at The kobold Bowman!
Grofopleersnis, kobold Bowman has been struck down.
Lruthlunker, kobold has been struck down.
The flying ®ðcopper arrowð¯ strikes The elephant in the upper body!
Nomalrazot Avanudarb†l, elephant has bled to death.


And aye, it took seven arrows from that elite bowman I was hunting to finally kill that elephant.

I like to think it as an mad kobold "war ride" experiment that went wrong  :D
"Oh my god! That stupid Kululusharbin! I told him to snare that elephant and noAAaaargh! *STOMP* *CRUNCH*".


2
DF Adventure Mode Discussion / Re: Most awesome kills
« on: December 28, 2006, 06:22:00 pm »
The heroes do indeed go to great lengths of endurance, heh. That arrow in the eye was certainly story material. And skulking in dark corners behind enemies is always fun.

My latest elven lass also had to venture into goblin fortresses without her entourage. She is also the one with the most impressive kills I have witnessed in my games.

After cleaning out six dark fortresses of goblins, she picked up a goblin child head and used it as a missile. It struck the head of another goblin child and smashed it into its body, an unrecognizable mass. I started using body parts as missiles after this.

Later, in a cave of generic monsters, she ran afoul of a giant spider. Prior to being webbed and paralysed, she had caused just enough damage for the giant spider to bleed to death (once biting a counterstrike at it, it seems).
Beset by two chittering antmen and an iron man, she had nowhere to run. They broke her shoulders and wrestled with her until being exhausted. Then she felt the poison dilute.
Weapons useless due the damage, she wrestled with the over-exerted antmen and literally bit them and the iron man to death. Then she crawled away from that stinking hole.

In the next stop, a dark fortress again, I was surprised to find that her mouth was full of goodies. An antman head, some antman limbs and several antman and iron man chunks. So I used them as improvised missiles to kill her some more goblins.


3
DF Adventure Mode Discussion / Re: Favored Weapons?
« on: December 28, 2006, 06:51:00 pm »
Swords or any bludgeoning weapon. I use all other weapons(anything) as projectiles.
Sneaking within the range of three squares, and then tossing a shield, body part (own chunks reclaimed or borrowed ones from others) or whatnot at any creature (especially crossbow or bow users).
This because I've not had the patience to find any armour for my elves to wear and it tends to raise their life expectancy a bit.

4
What about the speed of the magic? Catastrophies?

Imagine a long summoning (say, two seasons of dwarves chanting for some earth magick, sacrificing valuables of the earth). What would be a catastrophy?
The chanting dwarves muck up some part of the ritual and summon a demon instead of x-y-z effect or whatnot. Loose rocks come together around the fortress and form earth elementals. The walls tremble as a colossi is created. Earthquakes (I imagine several classes and sizes of earthquakes).

Well, casting speed effectively kicks the gonads of a D&D like system. Different incense and offerings also blend "clerical" and "sorcerous" magicks into one heap. Herbs, totems and whatnot.

Imagine a catastrophy for bound spirits. A vortex that moves randomly and attacks the mental faculties of dwarves, growing larger as it rips their spirits apart (duration extended). Possessed objects, statues, armour stands. Cursed wells that cause weakness.

Maybe a military use would be to store those long-cast spells and even then unlocking the stored magicks could take long. And thus require strategy and timing.

Fun thread.


5
DF General Discussion / Re: Priceless Moments Thread
« on: March 20, 2007, 10:58:00 pm »
The randomness akin to a live world never ceases to amaze me.

Just today, I had my first not-too-violent priceless moment with a comedic value.

The cave river was flooding, and it happened that it struck a bridge that was being crossed by the Fer noble and her pet cat. They were both tossed into the river just south, and were in a five row river area between two bridges.

First, the cat rose to the southern bridge, and started walking west while the flood was still continuing. Then the noble managed to drag herself up, wet beard and all.

Unfortunately, the cat had gambled its direction poorly, as the flood surged downstream to where it was meowing. Wham! The flood struck the cat so hard, it was tossed upstream and back to the bridge, straight into the chest of the Fer noble.
The impact knocked the noble unconscious and they both fell into the river again. Where they eventually drowned. Apparently dwarves aren't invulnerable to little furballs.


6
DF General Discussion / Re: Funny site name
« on: December 30, 2006, 09:16:00 pm »
"The Lurid Copper Incests", a goblin nation.
And I think one cave was named something close to "The Hole/Sink of Naughtiness".

7
DF General Discussion / Re: Dwarf Fortress vs Jade
« on: March 24, 2007, 10:42:00 pm »
Ermmm, "postcardware"? I don't think Mr. Biskup ever actually made hubbub about the legal side of things. I remember he gave permissions to some people for ports to the 'Nux, the Macs et cetera (Nuxers like to port stuff, and when there's stuff to port, there's Nuxers). I think he made everything himself besides some of the port-work and the FAQ.

@lumin
But wasn't that a MMOG-type game#1/comparison/game#2 fanboi reaction at the start?
I. I encounter foos
II. The foos play that
III. Some strange connection
IV. That must be auto-bad due the foos

Would it be exactly how those particular Open Sourcers probably think? Except they take the part one from a game not being sourced out for them to port into their Nux. Or a similar situation. I can see the reverse happening if a "adom player" sees your post before trying the game out. Yeah, I know it's frustrating to see people mock something they haven't even tried out because of some strange ideal.

I feel the talk's about two games that have different focus (diversity is good). I like DF because it is doing something that I have been flipping out about since I first heard the term "MMORPG". When I found out the history aspect, I actually gibbered in glee. That was rare, like choice moments across classic games in the past. Only a few post 95 games have gotten that same feeling of kewlnewness out of me.

I hope I made this sensible. Sorry about the mid-part (if it doesn't make sense). That's just what I read, and then thought about (for a couple of hours). Not to mock, but to point out the similarness.
-E out


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