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Messages - Sir Pseudonymous

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1261
Other Games / Re: Are Standards Slipping?
« on: May 10, 2010, 08:44:59 pm »
Or if the achievement gave you a bonus for the rest of THAT playthrough. And many achievements would be mutually exclusive.

I'm also thinking it would be better to do an achievement for killing X number of enemies at once, rather than over time. Then you have to either work on strategy to get them all together so you can blast them, or else happen upon it eventually by accident.

Another interesting one would be "killing X enemies without slowing below 50 MPH" or killing only people from a single faction.
Borderlands actually had a few like that, at least one achievement line was "kill X enemies within Y seconds of the previous kill".

1262
General Discussion / Re: Is Avatar good
« on: May 09, 2010, 04:45:41 am »
Honestly, unless the bomb was guided, it would have little chance of hitting its target even if aimed perfectly from only a few miles up. I've also read that the equipment they were working with was industrial, not military, so it probably wouldn't really have targeting systems, certainly nothing that could aim a bomb that accurately.

Note that I haven't seen avatar yet, because although I have the DVD available, I'm waiting until I have some beer to watch it, as I've been told it's not a movie to watch sober/I don't really want to see it and it's an excuse to get drunk. :3

1263
Other Games / Re: Pathfinding in Python project
« on: May 08, 2010, 04:52:04 pm »
Well, if I get what you're trying to do, which is determine if a point is one space away in taxicab geometry, I'd do something like:
Code: [Select]
if a[0] == b[0]:
  if a[1]-b[1] and abs(a[1]-b[1]) <= 1:
    print "Near"
elif a[1] == b[1]:
  if a[0]-b[0] and abs(a[0]-b[0]) <= 1:
    print "Near"
elif a[0]==b[0] and a[1]==b[1]: print "They're the same point, genius"
else: print "Not near"
Note, you'd have to import abs from math (if I'm remembering the function name correctly, you can always look it up in the docs to be sure).

1264
Yeah, that was linked in one of the stalker threads a while back, and is also the second google hit for roadside picnic.

1265
Other Games / Re: Pathfinding in Python project
« on: May 08, 2010, 04:18:03 am »
What occurs to me, after looking specifically at the for loop the traceback is coming from, you're removing i from temp_dir inside an iteration of another list, so what would appear to be happening is it checks i against whatever it's checking against, removes it, then encounters another situation wherein it would remove i, only to find that i has already been removed.

Basically this is what I think it's doing:
Code: [Select]
aList = [1,2,3,4]
otherList = [1,2,3,4]
for e in aList:
  for n in otherList:
    if e > n: aList.remove(e)
Where, once e reaches three, it will be removed at the first test, and then again at the second, except it's no longer in the list and thus can't be removed.

So, maybe you want to do a bit of sanity checking to ensure i is actually there before trying to remove it (or just wrap it in try:... except ValueError:...)

However, I've made no attempt to comprehend the code as a whole, as trying to do so makes my brain hurt.

1266
General Discussion / Re: Stephen Hawking is afraid of aliens
« on: May 06, 2010, 05:23:58 pm »
Anything capable of getting here in the first place would be at such a point that machine labor would be far more... sane, than trying to enslave a bunch of weak, fragile, psychotic aliens. Stronger, cheaper, more efficient, inherently obedient...

1267
General Discussion / Re: Being "Reported"
« on: May 06, 2010, 04:36:06 pm »
Also, entering lowsec and saying "hi guys" is a great way to see what the inside of your ship an empty local chat looks like.
In fact entering lowsec at all. The gates between low and high security space are pretty much camped 24/7. completely safe 99% of the time, with the exception of a few specific systems.
Fixed.

1268
General Discussion / Re: Being "Reported"
« on: May 06, 2010, 02:18:29 am »
In EVE Online, scams, getting people to follow you into areas where you can kill them, baiting people, etc. is a perfectly normal part of the game :D
There's a part of me that can't help but be disgusted by games that don't let you dick around and fuck people over (within the provided mechanics, I mean), especially considering how carefuckingbear friendly most of them are already. :/

1269
General Discussion / Re: Your Name, what does it mean?
« on: May 05, 2010, 02:14:04 am »
I'm American honey, our names don't mean shit.

Spoiler (click to show/hide)

1270
Life Advice / Re: Need help with choosing a programming language
« on: May 01, 2010, 02:33:32 am »
C++ came quite a while before java, and neither introduced OOP, and while C might have come first out of those three, it was hardly one of the first languages... ::)

1271
Life Advice / Re: Need help with choosing a programming language
« on: April 28, 2010, 06:05:35 pm »
Python is probably the easiest to learn in order to learn the basic skills to program in the first place.

C++ is more useful, but harder to learn if you don't already have a feel for coding.

Java is like C++, but has absurdly bad performance (so does python, but that's balanced out by being much easier to use), and so is useless for most things (since a given task would either be resource intensive, in which case C++ is the better solution, or not, in which case python is much easier to work with).

I don't know what the fuck C# is, though from what I've heard it's kind of like java, only it runs on the .NET framework.

Perl is interesting, but not something you'd want to start off with, and certainly not something you'd want to try to make a game with (python beats perl in functionality and ease of use, though, even if it's not as wonderfully batshit...).

C is C++, except harder to work with but slightly more efficient.

And that would be the extent of my experience...

1272
Other Games / Re: Hatetris
« on: April 28, 2010, 05:29:17 am »
Is that even possible? It stands to reason that with some luck, someone could prop the blocks up just so to align a level, but it also stands to reason that there's probably nothing coded in to handle that... Hmmm... It is, however, possible to indefinitely delay losing by glitching a block into the sides... :-\

1273
General Discussion / Re: Things that made you sad today thread.
« on: April 28, 2010, 01:52:41 am »
you must drink a lot of water... or watered down alcohol, hangovers are caused by dehydration. Alcohol tends to not hydrate you despite being quite wet.
While I do try to drink lots of water while drinking, for just that reason, several times I haven't had the opportunity, and still haven't gotten a hangover... :/

1274
General Discussion / Re: Things that made you sad today thread.
« on: April 27, 2010, 10:22:20 pm »
First time I got drunk was this past new years: I drank half a bottle of champagne and then a guinness to wash the taste of champagne out of my mouth. I didn't have anything to do so I just sat talking to people in the subgenius IRC channel.

First time I truly got drunk was three weeks ago, when I did ten shots of vodka at once* and wound up laying on the floor vomiting and screaming racial slurs at my friends... It was a shitty day, but I did learn how many drinks I could have at once without losing my shit. Most important lesson was that I don't get hangovers (proved repeatedly over the next two weeks)! :D

*Biggest lesson to take away from that: pace your goddamn drinks. I had as much, if not more, the following weekend, but spaced out over a few hours, and everything was fine.

1275
Life Advice / Re: My Girlfriend Is Stalking Me
« on: April 24, 2010, 04:51:13 pm »
Just to finish these side conversations for good...


On the "legal flamethrower": There is no technical law about it. Of course, INTERNATIONAL law states that they are illegal, and I'm sure there is a national law about it.
Sort of. International treaties ban their use in combat, although the US didn't sign any of those treaties. They did, however, stop using them, presumably on the grounds that a missile with pinpoint accuracy launched from a plane miles away was far better than a guy crawling to within fifty meters of the target with a giant can of napalm attached to a squirtgun. :3

Quote
If I recall correctly, flamethrowers are "legal" in all states, but in a handful you need permits (I believe mainly particularly flammable states, like California) to use/own one.
Quote
In the United States, private ownership of a flamethrower is not restricted by federal law, but is restricted in some states, such as California, by state laws (cf. California Health and Welfare Codes 12750-12761, Flamethrowing Devices)
Quote

I recalled correctly, apparently. :P

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