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Messages - Kay12

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241
My German measles has been cured at last! Feels good to be a moving person again. :D

This, combined with your avatar, made me laugh.

242
DF General Discussion / Re: The Hollow
« on: August 22, 2011, 04:09:21 am »
This raises an interesting issue though, would walking skins be effective? I don't think they would weigh much without their innards, and they don't have muscles....

I assume they can be just as powerful as skeletons, who are fueled solely by magic or somethign as they have no muscles either.

As for combat...

Urist McAdventurer woke up, irritated by faint noises from the nearby thicket and raised his axe. "Damn bogeymen", he grumbled. However, something seemed odd. Bogeymen didn't usually bother to sneak, instead swarming their target while cackling loudly. Feeling nervous, Urist approached the thicket with his axe ready to smite down any fiend that might lurk there.


Then, suddenly, a human-sized figure stepped out of the shadows. It did not speak, nor seem to notice Urist in any way. It was very dark - a surface Dwarf like Urist couldn't recognize the figure's face.

"Hail to thee, stranger! Be ye a foe of the Gears of Men?" Urist asked the stranger. Getting no response, he continued: "Surely I may rest my weary bones here?" Again, Urist got no response. Urist thought the man was just behaving strange like those silly humans always did. "Thou hast my gratitude, human", he said, and returned to his campsite.

At his campsite, Urist laid himself down again and closed his eyes. The soothing sounds of the nature made him sleepy - water flowing nearby, a bird singing far away, the sound of wind blowing inside a hollow bag of skin -

Urist opened his eyes but couldn't do a thing anymore. The strange creature he had seen earlier had come and stretched itself across Urist so tightly Urist couldn't move. He could hardly breath anymore, and the stench was horrible. Urist spent his last minutes dying in a horrible, horrible way.

Kids, always have companions when camping outdoors.

243
Calling stuff "bullshit" is hardly leaving the argument.

244
Can't say that I exactly understand what you've done, but you don't have to worry about anything destroying bridges.  Building destroyers don't do that.

(temperature does, and activation when occupied by big things....)

Tantrumers do, though. I lost dwarves because they were standing on my safety bridge - the one suspended over a pit of spikes.

245
Quote
That's subjective. They have the right to consider modern movies to be worse.
Bullshit. Its factual statement based on subjective opinions, and every time I've encountered it in real life, it's been flat out wrong, when taken in the context of that persons actual, subjective opinions. Is it possible it's true for any given person? Sure. But that doesn't mean I have to take the statement as true even when seen from the context of their own subjective values, because the odds are against.

So, are you saying that no one has the right to consider modern entertainment to be worse than that of another period? Sounds ridiculous to me.

246
General Discussion / Re: What's Your Favorite Genre?
« on: August 22, 2011, 03:09:42 am »
Good sirs, while your views seem perfectly acceptable for street rabble, any gentlemen is a true conciser of steampunk!

My favorite Angband variant is Steamband, a Steampunk version. Extremely cool. It hasn't been updated since 2008 - I was thinking of picking it up myself and continuing development if the original dev doesn't show up...

247
Quote
Good movies exist in spite of the Hollywood machine, not because of it.
Quote
It's hard to even get a movie produced these days that isn't tied to some sort of existing IP.
Evidence? Are there fewer quality movies being released now than over similar spans of time in the past?
And yes, indie cinema and foreign movies count, you don't get to ignore them when you do the math.

That's subjective. They have the right to consider modern movies to be worse.

248
Other Games / Re: Nethack
« on: August 22, 2011, 02:54:13 am »
So many hotkeys... and they are more numerous than DF.

"Hotkeys" is technically incorrect, because there's no real alternative (except in some interfaces, maybe).

Once you learn them, you won't believe how easy it is. Faster than mouse interfaces...

249
GG, you misunderstood my point, so I'm not going to reply any further. I have no desire to defend a point of view I don't support.

250
General Discussion / Re: What's Your Favorite Genre?
« on: August 22, 2011, 02:30:57 am »
I don't watch a lot of movies, but I think fantasy movies annd games are generally better than fantasy books. A book is written by a single person, with typically no professionals there to tell him/her how stale some of the stuff may be. Movies and games are written and designed by teams of professionals, who typically know their stuff and know which ideas have been overdone lately.

251
Roll To Dodge / Re: Oh my Science - Roll to Do something! (LCS RTD)
« on: August 22, 2011, 02:20:27 am »
Spaghetti7 is in. I guess I'll limit this to one more player and the possible return of Riccto.

252
Yeah, clarification: when I say that movies were big, I didn't mean the effort put into them but rather their role in entertainment world. Makes sense, of course - what could've competed with them before television became the King?

253
General Discussion / Re: What's Your Favorite Genre?
« on: August 22, 2011, 02:15:36 am »
My favorites? Science fiction, historical fiction and whatever it is that Kurt Vonnegut wrote.

I tend to dislike most fantasy books (especially high fantasy) because they rely too heavily on clichés I've grown tired of... Tolkien's an exception, though. His work shows that he's really thought it out.

254
Life Advice / Re: Java tutorials?
« on: August 22, 2011, 02:10:17 am »
A class House is the concept of house. It's not a house itself, but it tells us what's common between all houses. In this case, each house has windows (integer), people (integer), and a name. In Java, a class is defined like <protection> class <name> { //code }. You'll end up using public protection level in most cases.

An object House is what you get when you use the constructor of the class House. The object House is a specific House, and thus you can define the amount of windows, amount of people and the name this particular House has. From the example below, you can create a House with the statement House h = new House(x, y, name); where you replace x, y, and name with the actual values you want. Now, h is a House, and you can poke it with methods.

A method is... well, it's pretty much the same as a function. They usually apply to just one House object - let's use h, the House we created. Method definitions are in the form <protection> <returntype> <methodname>(<parameters>) { //code } and calls are in the form <instance>.<methodname>(<parameters, if any>). Using the methods from the example above, you would query the amount of windows from h with the statement h.getWindows(); - because the return type is int (meaning integer), you can assign the returned value to an integer variable: int windows = h.getWindows(); would result in the variable 'windows' containing the amount of windows in the House h.



.......


But on the other hand, that's already more theory than you need to get started with Java. A lot more. Start working on something small, like Fibonacci numbers or a simple calculator, just ignore the OOP stuff and write it in a single class like you do with most Hello World programs, so you'll get a touch on writing Java code. Since you'll want to read user inputs eventually, I'll give you a short bit that should help you...

Code: [Select]
Scanner input = new Scanner(System.in);    //input is a Scanner - it allows you to read console inputs
String s = input.nextLine();    //Assigns the next text line typed by the user to the variable s
int number = input.nextInt();    //Assigns the next integer typed by the user to the variable number
double floatingPoint = input.nextDouble();    //Assigns the next double-precision floating point number (usually this means real numbers) to the variable floatingPoint

Example on using inputs:
Code: [Select]
public class HelloName {
    public static void main(String[] args) {
        Scanner input = new Scanner(System.in);
        System.out.println("Hello, what's your name?");
        String name = input.nextLine();
        System.out.println("Hello, " + name + "!");
       
        System.out.println("How old are you?");
        int age = input.nextInt();
        if(age < 18) {
            System.out.println("You're a minor in most countries.");
        }
        else {
            System.out.println("You're no longer a minor in most countries.");
        }
    }
}

255
I don't think the media today is objectively worse, I just consider that most of the stuff produced today is lame compared to the products of better times... of course, that's just the classic case of nostalgia, but... Kurt Vonnegut, Isaac Asimov, Robert A Heinlein, Tolkien - all these marvellous authors are dead. The Beatles is gone, Queen is gone, <long list of other good music ensembles> are all gone, and no living legends in sight to correct the situation.

Then again... collective memory supports nostalgia. There were a bunch of crappy bands back then as well, and plenty of crappy commercial junk novels as well. We just don't remember them, because they weren't good. We remember the best of the past years. I think 2000's will slowly start getting some nostalgia value on them. People will start remembering how the civilized nations were united against terrorism, how the Harry Potter books shaped a generation, how cool the rudimentary CGG in LoTR looked back then... memories grow sweeter with time.

About movies, I never watched many, but one thing I can say objectively is that their role has changed a lot. At least here in Finland, before television was common in every household, movies were really, really, REALLY big. More than half of our population saw The Unknown Soldier. Perhaps the increasing competition is affecting the production values...

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