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Curses / Re: How should we affect the Military Spending Issue?
« on: March 08, 2010, 02:01:52 pm »Good idea's, but one thing.
Gun laws don't affect the millitary.
Yeah, basically we need a way to combat gun laws as well. The military could be affected by gun laws, as I proposed, so recruits who basically are people who haven't been in the army for long, wouldn't be granted weapons under liberal laws. The more trusted conservatives (soldier, MP, officer) would still be armed.
For gun violence, one thing that would really turn the public opinion around would be an armed mob or militia killing people, looting, burning or pillaging. Which is exactly what the LCS does. But perhaps another way would be nice too - add a weapons locker to the public area of the police station, and make it always guarded by a special NPC like the bouncers (having that guy as a sleeper would make the action not bothersome). Unlocking the weapons locker would of course let anyone passing by grab a rifle and start shootin', and perhaps there could be a RNG roll to determine if some maniac actually does this (a bigger effect) or whether the open locker was noticed and locked again before anything serious happen (a small effect).
Another choice would be adding something like the Hunting Lodge which would feature corporate managers and various other conservative types blasting deer (liberal oppressed, can be released once people too) with AK47 (funny in a sick way). Could also affect animal rights.