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Other Games / Re: Mount and Blade
« on: January 25, 2012, 09:30:12 pm »I avoid plundering cause it feels like hacks. You can probably get more money from plundering then doing ANYTHING else.I tend to play Prophecy of Pendor for WB, where they try to discourage this sort of malarky by having ultra-elite troops in the form of orders of knighthood that require a base honor level to recruit and get significantly cheaper with even higher scores. So far it's working on me.
Does base M&B or WB actually have any disincentive for raiding outside of the disposition penalties with the town? I only did it once or twice while playing vanilla and don't remember any significant consequences for those actions.
EDIT: And thinking about the game's mechanics reminded me of another gripe: friendly units block the PC's, and only the PC's, melee attacks. Having five men chase me who are all able to swing through one another is a nuisance, especially when an "allied" farmhurr runs in and blocks my strike. I don't think I'd be as annoyed if it was consistent, instead of an obvious crutch for an AI that likes to swarm. They should either give in and let me swing through allies or prevent all attacking through allies and bring the AI to a point where it can deal with that reliably. I just want to be able to insert myself into an infantry line and get some proper infantry melee in without having to rely on easily blocked vertical chops. Spending the early game sitting out battles or doing suicidal solo charges just isn't much fun.
