601
DF Dwarf Mode Discussion / Re: an "end party" lever?
« on: February 21, 2010, 10:30:00 pm »
I once devised an (untested) solution for parties.
Okay, so on Z+2, you have a Pit/Pond zone. On Z+1, you have a goblin in a 1x1 enclosure on top of a 1x1 retracting bridge (dumped there from the zone above.) When the dwarves throw a party, you throw a lever and the goblin falls down to Z+0, the party room. The goblin is now behind glass windows, metal bars, fortifications, or whatever. The idea is that he can't escape, but all the dwarves see him.
When the party's gone, throw another lever and the bridge that he is now standing on retracts. He falls to Z-1, right onto a cage trap.
After resetting the device, assign the gobbo to the pit zone and wait for the next party. No injured dwarves, no deaths, and no party.
Cheers.
Okay, so on Z+2, you have a Pit/Pond zone. On Z+1, you have a goblin in a 1x1 enclosure on top of a 1x1 retracting bridge (dumped there from the zone above.) When the dwarves throw a party, you throw a lever and the goblin falls down to Z+0, the party room. The goblin is now behind glass windows, metal bars, fortifications, or whatever. The idea is that he can't escape, but all the dwarves see him.
When the party's gone, throw another lever and the bridge that he is now standing on retracts. He falls to Z-1, right onto a cage trap.
After resetting the device, assign the gobbo to the pit zone and wait for the next party. No injured dwarves, no deaths, and no party.
Cheers.


