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Messages - skaltum

Pages: 1 ... 48 49 [50] 51 52 ... 62
736
I was going to go out after the siege to bring it into Ryan's chapel, but noooooooo...

BTW: wintertime.

lol it didn't want to be a part of ryan :P

woooooo so wheres santadwarf then?

737
Do green statues have legs? The old one isn't there anymore.

it jumped down the chasm after seeing everyone die ??? i think it may have been a statue of an elf so it's no loss

738
hounds are dead along with the donkeys, horses, and the single macaque I had caged. (somehow, a macaque made off with the cage.)

Ut was messed up. Nahkh, Sparkgear edition of DF is MESSED UP!

nah this is just the way of the spark gear. wheres arkdelgato the savior wen ya want im lol

739
The first load of plump helmets has been barreled, but we're having major problems. I have to make sure only DRINK goes into barrels because I can't get more wood during a siege, and I can't forge blackmetal barrels yet due to the fact that I still need to secure the magma. (I'm prepared to, I just need the thirty hammerorcs nearby to it to leave.)

realese the hounds

740
BY ODIN'S BEARD! MORE ORCS! RAAAAAAAAAAAAAAGE!

hadoken perhaps?

741
south side chasm crew VS north side chasm crew  :P

with dwarfs dwarf mixed in. sounds FUN

fixed.

i ment it like that  :P

742
west side chasm crew VS east side chasm crew  :P

with dwarfs mixed in. sounds FUN

743
probably because there both to do with dead dwarfs perhaps

744
Sigun's Log, 3rd of Malachite -

I've begun to feel meng's depression as well. All we have left is removing staircases and digging farms. hopefully we can survive until the orcs give up and leave.

PS: DO THEY?

after a full month i think

745
Orcs are here!

i hope u got a wall in otherwise losing is fun or rather described as A BLOODY MESS

746
Hot is most certainly what it is! Although I doubt we'll be able to tap the magma pipe until we kill all those FREAKIN' TROLLS!

trolls O_O fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu

hopefully no GCS tho

747
is this site hot enough to kill?

748
DF Dwarf Mode Discussion / Re: How would you start?
« on: July 30, 2009, 06:26:22 pm »
i usually take

miner/novice engraver
miner/novice engraver
prof woodcutter/prof caprenter
prof mason/lvl 3 engraver/novice architect/novice mechanic
prof wearonsmith/prof furnace operator
prof grower/prof herbalist
prof cook/ lvl 3 brewer/novice judge of intent/novice appraiser

GEAR:

1 anvil
1 battleaxe
2 picks
60 booze
10 turtle
10 meat
10 plump helmet
30 plump spawn
20 sweet pods
20 pig tails
20 cave wheat
4 dogs
1-2 cats
no coal/lignite if magma is present with no flux

this keeps me going for a while but usually i mine out soil pretty quickly for the farms

749
This is the way all fortresses SHOULD end.

i have lost 1 fort to demons

2 forts to water

1 fort to tantrums

1 fort to dehydration

1 fort to gobbos

3 forts to fire

1 fort to magma

and 1 fort with all of the above only with orcs instead of gobbos

750
but all shall perish   :'(

poor buttercup

may her hardcore soul rest in hell

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