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Messages - Askot Bokbondeler

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4261
Forum Games and Roleplaying / Re: =Bronze Battle Axe=
« on: March 27, 2010, 06:47:04 am »
Lors'th Ucatugog
You are near the northernmost entry to the cave village, you lit a fire and are cooking a plump helmet and boar tallow soup in your helmet. Your tribe is in war with Elkbeard tribe, but the past weeks have been calm. You were expecting Elkbeard raiders, but they didn't show up, and your chieftain was even considering organizing an attack on their village, but a rumor was spreading: that troops from Bonepeak were attacking the free villages, and that Elkbeard tribe had found trouble at their hands. You discredited these rumors, as Bonepeak had never sent troops this far south.
Then you hear the branch crack behind you, could be anything, a deer, a boar, a wolf... an Elkbeard, you must check it out, but whatever it is, may not know that you noticed its presence, this could serve to your advantage...
-----------------------------------------------------------------------------------------------
Hungry(give me your name, and you tribe's name, you want to have Elkbeards? also, you'll get a bronze helmet, with boar tusks or elk antlers, or some kind of sign of chiefdom, pick something)
You stomp your copper clad fist on the granite table, you lost your eldest son to the cursed raiders, to a fate worse than death, for there is honor in death, you also lost your shaman before he could appoint a successor, killed because he was too old to work on the mines, this is a very ill omen.
Your tribe was a proud tribe, admired both by allies and enemies and you are a chief of high standing among chiefs, but few would help you in this time, most need help themselves. nevertheless you know that the free tribes wont stand a change against this menace if they don't unite...
-----------------------------------------------------------------------------------------------
Ungettithal
(pick your duties soldier)




i've assigned a collor to each of you, if you want to change it just say

4262
Forum Games and Roleplaying / Re: =Bronze Battle Axe=
« on: March 27, 2010, 06:03:06 am »
aye, ye can. do you want to sign up for a raidin' party, or ye want to stay in the mountainhome and do slave-master duties?

you want a role as a cieftain, Hungry?

4263
Forum Games and Roleplaying / Re: =Bronze Battle Axe=
« on: March 27, 2010, 05:45:50 am »
up to a couple hundred dwarves, they live in cave vilages and often wage war with each other, the chieftain will be the main antagonist of the king, but will fight battles while the king will stay in the castle

4264
Forum Games and Roleplaying / Re: =Bronze Battle Axe=
« on: March 27, 2010, 05:30:00 am »
whatever he wants, as long as it is not made of steel or adamantine, he also can controll his tribe, obviously. the king has a strategy game aproach, the warriors are more like regular roleplaying game, the chieftain is halfway between both

4265
Forum Games and Roleplaying / Re: =Bronze Battle Axe=
« on: March 27, 2010, 05:16:07 am »
oh, ye can 'ave a shield, i forgot to mention that, or a poleaxe\halberd, if you want, i think it fits more in the bronze age theme
gimme a dwarfy name, or shall we call you Ottofar?

4266
Forum Games and Roleplaying / =Bronze Battle Axe= REVIVAL?
« on: March 27, 2010, 04:25:29 am »
it is the year 496 of the dwarven calendar, the 496th year since Ruthask Umelcrack forged the first dwarven crown and united the mines of Bonepeak, and centuries before dwarves ever forged the first steel. Elves live in isolation in their forests and humans wage war against each other over the plains and seas with weapons cast from dwarven bronze, its the sixth year of Ueik Umelcrack's rule over the mountainhome of Bonepeak, and the military activity of the kingdom has been higher than ever. Raiding parties are sent every moth to attack neighboring dwarven caves to capture slaves, and many slaves are needed for the cassiterite mines and the construction of the new royal palace and temple to armok.



ok, this is a roleplaying thread, please keep it relativelly serious, tough some df related jokes are welcome (you can eat cat tallow biscuits and tell tales of the terrible carp), anyone may enter at any time, but their character must fill one of these roles. i'll make up the rules along the way, and i'll try to use my best judgment to provide entertainment

king(Ueik Umelcrack, keep in mind that whoever takes the king will be very limited in his interactions with player characters) 1 slot available
Bonepeak warrior (equiped with bronze scale armor, shield, helmet, and the dwarven weapon of your choice) 1 slot available

chieftain(a chieftain from an independent cave) no slot available
free dwarf warrior(equipped with a bronze helmet, bone scale or leather armor, leather shield, a bronze axe, and two throwing spears) 1 slot available

Bonepeak slave (slave dwarves get their hair and beard shaved!!) unlimited

as soon as we get a couple or three characters i'll start, the rest can join later on

4267
best bday present since that biker mice from mars figurine in my fifth aniversary!!

EDIT: wich reminds me, need to do a ratmen fortress!

4268
Forum Games and Roleplaying / Re: The Cavemen!
« on: March 25, 2010, 12:00:03 pm »
i havent posted on the thread latelly, university is taking much of my time, and i don't have an internet conection at home in the city where i live in schooltime. i know i cant commit to this, but i sure would love to

4269
or burn down a forest or two, are you an elf or what?

4270
Bonus points if you eventually perish from consumption.
i'll perish from ennui

some pages ago the rummor was started that footkerchief and possibly others were secretlly testing the next version, i missed how the conversation developed, was this confirmed or something?

4271
Creative Projects / Re: DF: Reclaim Party [WarCraft 3 map development]
« on: March 10, 2010, 09:36:29 am »
yes, that would be the way to do it: "create (item) at position of (unit)", then "order (unit) to pick up last created item" should happen instantly

4272
Creative Projects / Re: DF: Reclaim Party [WarCraft 3 map development]
« on: March 01, 2010, 08:22:06 pm »
i have no idea :\ possibly has to do with some kind of model data that i didn't know existed, will have to look it up

and mdlvis allows you to edit multiple geosets, for scaling it's great, 'ere http://xgm.ru/page/4235

edit: solved http://www.hiveworkshop.com/forums/1487719-post3.html

4273
Creative Projects / Re: DF: Reclaim Party [WarCraft 3 map development]
« on: March 01, 2010, 08:02:05 pm »
nah, i dont need the attachements, i want to make my own to keep the aesthetics coherent, i'm sorry i cant help more activelly, but i'm up to my neck in schoolwork and my other projects, but i'm taking a detour to make dwarvenly armour and resize it to fit this model...it'll also need a beard :P

also, you using oinkerwinkles' fer yer modelling first needs? search for the russian program "mdlvis", the russian version is better than the english one i'm using, and if i understand correctlly, you're russian, right? beware, it contains some anoying bugs, but it's one of the best programs arround

4274
Creative Projects / Re: DF: Reclaim Party [WarCraft 3 map development]
« on: March 01, 2010, 07:40:18 pm »
and i'm doing a similar thing for my project's battle system, and you just made my homework for me

also
Spoiler (click to show/hide)

4275
Creative Projects / Re: DF: Reclaim Party [WarCraft 3 map development]
« on: March 01, 2010, 07:13:24 pm »
my opinion is

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