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DF Gameplay Questions / Re: Confused on butchering animals now...
« on: October 09, 2009, 12:19:32 am »
You don't need to tell the butcher's shop to butcher the dead animal - it will enqueue the task automatically unless you've disabled it under Standing (o)rders. If you have (r)efuse settings set to collect from (o)utdoors, then you're getting the cancellation message because somebody's busy hauling the corpse to a refuse stockpile. If you're not set to collect refuse from outdoors, you may need to turn it on or your butcher might simply ignore your kill.
Note that you'll also need a tanner's workshop to make leather out of the animal skins.
Incidentally, there are other ways of making bags than hunting wild animals, such as butchering some of your tame animals (horses, cows, and donkeys are livestock unless you explicitly make them available as pets). Another way (which isn't time sensitive) is to grow some pig tails or rope reed, process them at a Farmer's workshop, weave the thread into cloth at a Loom (normally happens automatically), then make plant fiber bags at a Clothier's workshop.
Note that you'll also need a tanner's workshop to make leather out of the animal skins.
Incidentally, there are other ways of making bags than hunting wild animals, such as butchering some of your tame animals (horses, cows, and donkeys are livestock unless you explicitly make them available as pets). Another way (which isn't time sensitive) is to grow some pig tails or rope reed, process them at a Farmer's workshop, weave the thread into cloth at a Loom (normally happens automatically), then make plant fiber bags at a Clothier's workshop.
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