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Messages - Sysice

Pages: 1 ... 14 15 [16] 17 18 ... 31
226
DF Dwarf Mode Discussion / Re: Chasing the elusive Mermaid
« on: December 25, 2009, 05:30:58 am »
Welcome to the forums. I think you'll fit in perfectly.

227
DF General Discussion / Re: Future of the Fortress: List of Remaining Items
« on: December 25, 2009, 04:38:03 am »
Merry Dwarfmas, everyone.
I know I'm not disappointed the next version is not out.

Can we get a more precise description of the animal camps?

228
DF Adventure Mode Discussion / Re: Three-headed child?
« on: December 25, 2009, 02:34:45 am »
Obviously, it's half hydra.

...How would that even work?

229
Shift-command-three for the whole screen, shift-command-four to select an area.

Why would the dwarf think magma everywhere is bad? Unless...

230
DF General Discussion / Re: Future of the Fortress: List of Remaining Items
« on: December 24, 2009, 04:02:32 am »
How did you even get ninja'd by that much?

On the contrary, the fell mood poison should be spawned by a otherwise harmless type of hfs. You think it's cool until only one survivor remains, making a dwarf leather bracelet.

231
DF Dwarf Mode Discussion / Re: Creatures Stop Spawning?
« on: December 23, 2009, 06:33:12 pm »
You killed all the blendecs/werewolves etc.

It happens sometimes. Occasionally they come back, so you might want to wait a few more years, I guess.

232
Roll To Dodge / Re: Planes of Existence: Turn 5: IT'S ALIVE!!! Muahahaha
« on: December 19, 2009, 06:29:58 pm »
Shoot, mafia. I could never get the hang of that.

If they can't be killed, I just practice telekinesis by lifting the cabinet over the group of people.

233
DF Dwarf Mode Discussion / Re: Feature Fail
« on: December 19, 2009, 03:53:38 am »
They look like giant spider webs.

Of death.

234
Roll To Dodge / Re: Planes of Existence: Turn 4: Can't Tuna Fish...
« on: December 19, 2009, 02:29:34 am »
Spoiled for size:
Spoiler (click to show/hide)
Are you baking up some rolls for us? Because I'm very hungry for rolls.

235
DF Adventure Mode Discussion / Re: What does Pinching do?
« on: December 17, 2009, 02:01:40 am »
Urist McTeacher - "You have a nose bleed. Hold still."
Urist McWeakling - "My Urist, the pain!"

236
Other Games / Re: Elona: Roguelike.
« on: December 16, 2009, 09:52:03 pm »
Any hope of ever getting a mac version?

I see a few links on google promising a mac version, but they all drag me down to a nightmare world of redirection, broken links, missing servers, and lies. The given download on the wiki definitely isn't mac compatible.

237
Roll To Dodge / Re: Planes of Existence: Turn 4: Can't Tuna Fish...
« on: December 16, 2009, 08:24:37 pm »
I must ask, what days do you have off?

238
DF Dwarf Mode Discussion / Re: Bows, crossbows and thrown weapons
« on: December 14, 2009, 10:08:05 pm »
You can mod in a ranged weapon called something like "axe container" that uses "throwing axes" and uses the thrower skill.

239
DF General Discussion / Re: What turns you off about DF?
« on: December 14, 2009, 10:00:48 pm »
Would there be a way to limit the number of migrants that arrive at one time? I mean, for Armok's sake, they're dwarves, not Mexicans.
There is now. Change the pop cap in the init file. It shouldn't go above that in multiple waves, and a single wave will take you at most a few dwarves beyond the cap.

240
DF General Discussion / Re: Future of the Fortress: List of Remaining Items
« on: December 14, 2009, 08:03:26 pm »
And Dwarf Fortress is Dwarf Fortress.  It's magic, aye, but what sorta magic?  If you're gonna have a world which can be interacted with on the scale of Dwarf Fortress, the program will need more info than "it's magic."  If you grind the horn up, does it still neutralize poison?  If so, how much ground unicorn horn is needed for the process to operate?  What counts as poison, anyhow?  Is alcohol on that list?  Do other parts of the unicorn's body (like meat, bones...) have similar purifying properties?  If you make a scalpel from unicorn horn, have you just invented a self-sterilizing scalpel? Can Dwarvern Science make use of industrial-sized herds of unicorns, farmed like we farm cows, or do the unicorns have to be roaming free within the sacred forests in order for them to do their magic?  Can unicorns even breed in captivity, or will chained unicorns wither away and die in sadness unless given the love and respect they feel they deserve?  Is it worth playing the part of a peace-loving hippie to start a unicorn breeding program, and simply make sure none of them realize what happens to their brethren taken into the mountain?

Dwarvern Science is not satisfied until it has the answers to every possible scenario, preferably obtained in the most amoral and appalling manner possible.  With magma, ideally.
This is why I love Dwarf Fortress. I'm sorely tempted to make it my background.

So... If they can be amazed that much by magic poo, it would be awesome to make them poop it out, so they would play with admire their own poo. I will now go use brain bleach.

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