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Messages - Sysice

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361
z2: Sky
z1: HFS

... WHAT HAVE WE DONE!??
That's not too bad.
z1: HFSky.

362
DF Modding / Re: Problems with modding weapons
« on: October 19, 2009, 09:34:43 pm »
In the creature file.

363
Solution: build an aboveground fort and the biggest farm ever. Now if there is any moods at all, it works!

364
DF Dwarf Mode Discussion / Re: Has Magma Spoiled You
« on: October 18, 2009, 11:55:26 pm »
So you strip the land of it's resources, just like everyone else, and then you... make steel with it. BORING!
True dwarves pour magma on their enemies and relish in the smell. YOU are the one who lack imagination.

365
Roll To Dodge / Re: ARRRRRR T D! Turn 30! Arma II Will Ruin Your Life!
« on: October 17, 2009, 10:34:29 pm »
Just to confirm, new players appear at the first new town the group gets to, right? So, if it takes two days to get to Sillon, I will join at the end of turn 32?

Correction corner: "It looks at itself, and stares at John who it identifies as its creator. (+1 God?)" should be "It looks at itself, and stares at John, who it identifies as its creator. (+1 God?)

366


I want some of those tasty rolls...

367
DF General Discussion / Re: Who wants another Dorf Shorts?
« on: October 17, 2009, 03:56:43 pm »
So many funny quotes.. so little time...
"You're all GREAT!!!"
"You grab it here, and then the milk comes out-" "That's too much information, but that's great anyway!"
"A dwarf being struck down by an elephant! What craftsmanship! What... gruesomeness! That's great!"
"We all need clean fish!"
"Look at this! A hole in the ground. Some is down there digging a hole in the ground.Who is digging a hole in the ground?"
"Yes Urist, they're going to be hit by this rock!"
"Someone is taking down a wall! A wall like they've never taken down a wall before! Good job, kids!"

Keep up the shorts! Don't forget the longs!

368
DF General Discussion / Re: Dwarf Fortress Talk #4: Topic Vote
« on: October 16, 2009, 11:46:57 pm »
Gah... Mauling, trades, mauling, trades, mauling the trades...

Well, we'll find out about the trades when the release comes out. MAULING!

369
Most people usually do not search every square of every world to find weird things.

370
Hm, really? I've never heard of that before. Well, thanks for the explanation.

371
Well, I never find them.

Edit: So, you were actually serious when you said oh snap? I've never seen someone use it when they weren't being sarcastic...

372
DF Dwarf Mode Discussion / z-levels and brooks and right angles, oh my!
« on: October 15, 2009, 07:36:09 pm »
I was genning worlds the other day, when I came across this beauty of a map!
It has a mountain of over 50 z-levels that divides the map in half, trees, a brook, lots of good minerals, unfortunately no lava, and my favorite part of all... a large, perfect right angle, right at the bottom of a cliff near the top left. I have always ran out of z-levels and hate designing entrances with all the extra bits at the bottom of a cliff or hill, and this is just what I wanted.

Image of the angle:
Spoiler (click to show/hide)


Gen conditions:
Spoiler (click to show/hide)

Note: This was made while running the dig deeper mod, and so might require it to work properly.
Any feedback on the map?

373
Name: Urisysicet McPirate.
Change the name please. I'm Urist McPirate, and I feel your name is too close to mine.

Sure. I shall now be Cotton Eye Sysice!

374
Call it!

Name: Urisysicet McPirate. Cotton Eye Sysice.
Race: Goblin.
Skills: magical navigator.
Combat preference: Two pistols.
Bio: Has the ability to find almost anything. (This doesn't seem overpowered compared to wind magic, tell me if it is.) Started out as a garbage for the goblin fortress-ships, but when he discovered his magic he was quickly promoted to head navigator. He got bored and slipped ship one day in port, and is now sitting around living the life of luxury, charging people to find anything they want for a good amount of money.

375
Is there a slot left? I'd like to join sometime.

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