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DF Community Games & Stories / Re: Sparkgear VIII - Behind the Eight Ball
« on: December 30, 2009, 07:20:10 pm »
What I'm experimenting with atm is swapping orcs and goblins, by giving the Orcs names, [babysnatcher], etc. and removing same from the goblins, then swapping the progress triggers. I'm having a little troble making it work though. THe gobbos keep going extinct.
As for traps, I like them, but they're so easy to abuse, I decided to look for a compromise. Cage traps are single shot and require a steady supply of cages, while importation is a bit of a chancy way to supply traps. (Capture is more problematic still, because without traps, a strong force is needed.
Maybe we shouldn't worry too much about turtling. It has contibuted to the lack of epicness in the more recent sparkgears.
As for traps, I like them, but they're so easy to abuse, I decided to look for a compromise. Cage traps are single shot and require a steady supply of cages, while importation is a bit of a chancy way to supply traps. (Capture is more problematic still, because without traps, a strong force is needed.
Maybe we shouldn't worry too much about turtling. It has contibuted to the lack of epicness in the more recent sparkgears.